Change layout item list order according to the actor's child list
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / devel-api / layouting / layout-group-impl.cpp
index fd30091..69d268d 100644 (file)
@@ -100,7 +100,7 @@ void LayoutGroup::Remove( Toolkit::LayoutGroup::LayoutId childId )
   {
     if( iter->layoutId == childId )
     {
-      OnChildRemove( *iter->child.Get() );
+      RemoveChild( *iter->child.Get() );
       mImpl->mChildren.erase(iter);
       break;
     }
@@ -114,7 +114,7 @@ void LayoutGroup::Remove( LayoutItem& child )
   {
     if( iter->child.Get() == &child )
     {
-      OnChildRemove( *iter->child.Get() );
+      RemoveChild( *iter->child.Get() );
       mImpl->mChildren.erase(iter);
       break;
     }
@@ -122,11 +122,109 @@ void LayoutGroup::Remove( LayoutItem& child )
   RequestLayout();
 }
 
+Toolkit::LayoutGroup::LayoutId LayoutGroup::Insert( LayoutItem& target, LayoutItem& child )
+{
+  LayoutParent* oldParent = child.GetParent();
+  if( oldParent )
+  {
+    LayoutGroupPtr parentGroup( dynamic_cast< LayoutGroup* >( oldParent ) );
+    if( parentGroup )
+    {
+      parentGroup->Remove( child );
+    }
+  }
+
+  // Find target position
+  std::vector< Impl::ChildLayout >::iterator position;
+  for( auto iter = mImpl->mChildren.begin(); iter != mImpl->mChildren.end(); ++iter )
+  {
+    if( iter->child.Get() == &target )
+    {
+      position = iter;
+      break;
+    }
+  }
+
+  Impl::ChildLayout childLayout;
+  childLayout.layoutId = mImpl->mNextLayoutId++;
+  childLayout.child = &child;
+  mImpl->mChildren.insert( position, childLayout );
+
+  child.SetParent( this );
+
+  auto owner = child.GetOwner();
+
+  // Inform deriving classes that this child has been added
+  OnChildAdd( *childLayout.child.Get() );
+
+  // Now listen to future changes to the child properties.
+  DevelHandle::PropertySetSignal(owner).Connect( this, &LayoutGroup::OnSetChildProperties );
+
+  RequestLayout();
+
+  return childLayout.layoutId;
+}
+
+Toolkit::LayoutGroup::LayoutId LayoutGroup::Move( LayoutItem& target, LayoutItem& child )
+{
+  // Remove child from the previous position
+  for( auto iter = mImpl->mChildren.begin() ; iter != mImpl->mChildren.end() ; ++iter )
+  {
+    if( iter->child.Get() == &child )
+    {
+      mImpl->mChildren.erase( iter );
+      break;
+    }
+  }
+
+  // Find target position
+  std::vector< Impl::ChildLayout >::iterator position;
+  for( auto iter = mImpl->mChildren.begin(); iter != mImpl->mChildren.end(); ++iter )
+  {
+    if( iter->child.Get() == &target )
+    {
+      position = iter;
+      break;
+    }
+  }
+
+  Impl::ChildLayout childLayout;
+  childLayout.layoutId = mImpl->mNextLayoutId++;
+  childLayout.child = &child;
+  mImpl->mChildren.insert( position, childLayout );
+
+  RequestLayout();
+
+  return childLayout.layoutId;
+}
+
+Toolkit::LayoutGroup::LayoutId LayoutGroup::MoveBack( LayoutItem& child )
+{
+  // Remove child from the previous position
+  for( auto iter = mImpl->mChildren.begin() ; iter != mImpl->mChildren.end() ; ++iter )
+  {
+    if( iter->child.Get() == &child )
+    {
+      mImpl->mChildren.erase( iter );
+      break;
+    }
+  }
+
+  Impl::ChildLayout childLayout;
+  childLayout.layoutId = mImpl->mNextLayoutId++;
+  childLayout.child = &child;
+  mImpl->mChildren.emplace_back( childLayout );
+
+  RequestLayout();
+
+  return childLayout.layoutId;
+}
+
 void LayoutGroup::RemoveAll()
 {
   for( auto iter = mImpl->mChildren.begin() ; iter != mImpl->mChildren.end() ; )
   {
-    OnChildRemove( *iter->child.Get() );
+    RemoveChild( *iter->child.Get() );
     iter = mImpl->mChildren.erase(iter);
   }
 }
@@ -406,6 +504,7 @@ void LayoutGroup::OnInitialize()
 
     DevelActor::ChildAddedSignal( control ).Connect( mSlotDelegate, &LayoutGroup::ChildAddedToOwner );
     DevelActor::ChildRemovedSignal( control ).Connect( mSlotDelegate, &LayoutGroup::ChildRemovedFromOwner );
+    DevelActor::ChildOrderChangedSignal( control ).Connect( mSlotDelegate, &LayoutGroup::ChildOrderChanged );
     DevelHandle::PropertySetSignal( control ).Connect( mSlotDelegate, &LayoutGroup::OnOwnerPropertySet );
 
     if( control.GetParent() )
@@ -417,7 +516,30 @@ void LayoutGroup::OnInitialize()
         if( parentLayout )
         {
           Internal::LayoutGroup& parentLayoutImpl = GetImplementation( parentLayout );
-          parentLayoutImpl.Add( *this );
+
+          unsigned int count = parent.GetChildCount();
+          unsigned int index = static_cast< unsigned int >( control.GetProperty< int >( DevelActor::Property::SIBLING_ORDER ) );
+
+          // Find insertion position
+          while( ++index < count )
+          {
+            auto sibling = Toolkit::Control::DownCast( parent.GetChildAt( index ) );
+            if( sibling )
+            {
+              auto siblingLayout = DevelControl::GetLayout( sibling );
+              if( siblingLayout )
+              {
+                Internal::LayoutItem& siblingLayoutImpl = GetImplementation( siblingLayout );
+                parentLayoutImpl.Insert( siblingLayoutImpl, *this );
+                break;
+              }
+            }
+          }
+
+          if( index >= count )
+          {
+            parentLayoutImpl.Add( *this );
+          }
         }
       }
     }
@@ -433,24 +555,20 @@ void LayoutGroup::OnUnparent()
 {
   // Remove children
   RemoveAll();
+}
 
-  // Remove myself from parent
-  LayoutParent* parent = GetParent();
-  if( parent )
-  {
-    LayoutGroupPtr parentGroup( dynamic_cast< LayoutGroup* >( parent ) );
-    if( parentGroup )
-    {
-      parentGroup->Remove( *this );
-    }
-  }
+void LayoutGroup::RemoveChild( LayoutItem& item )
+{
+  item.SetParent( nullptr );
+  OnChildRemove( item );
 }
 
 void LayoutGroup::ChildAddedToOwner( Actor child )
 {
   LayoutItemPtr childLayout;
   Toolkit::Control control = Toolkit::Control::DownCast( child );
-  DALI_LOG_INFO( gLogFilter, Debug::Verbose, "LayoutGroup::ChildAddedToOwner(%s)\n", control.GetName().c_str() );
+
+  DALI_LOG_INFO( gLogFilter, Debug::Verbose, "LayoutGroup::ChildAddedToOwner control(%s)\n", control?control.GetName().c_str():"Invalid" );
 
   if( control ) // Can only support adding Controls, not Actors to layout
   {
@@ -469,8 +587,29 @@ void LayoutGroup::ChildAddedToOwner( Actor child )
 #endif
       childControlDataImpl.SetLayout( *childLayout.Get() );
 
+      Vector3 size = child.GetTargetSize();
+      // If the size of the control is set explicitly make sure that the control size
+      // stays the same after the layout except it is over written with match parent specs.
+      if ( size.x != 0 )
+      {
+        childLayout->SetMinimumWidth( size.x );
+      }
+
+      if ( size.y != 0 )
+      {
+        childLayout->SetMinimumHeight( size.y );
+      }
       // Default layout data will be generated by Add().
     }
+    else
+    {
+      LayoutGroupPtr layoutGroup( dynamic_cast< LayoutGroup* >( childLayout.Get() ) );
+      if( !layoutGroup )
+      {
+        // Set only in case of leaf children
+        childLayout->SetAnimateLayout( IsLayoutAnimated() );
+      }
+    }
 
     Add( *childLayout.Get() );
   }
@@ -491,6 +630,42 @@ void LayoutGroup::ChildRemovedFromOwner( Actor child )
   }
 }
 
+void LayoutGroup::ChildOrderChanged( Actor child )
+{
+  Toolkit::Control childControl = Toolkit::Control::DownCast( child );
+  if( childControl )
+  {
+    Internal::Control& childControlImpl = GetImplementation( childControl );
+    Internal::Control::Impl& childControlDataImpl = Internal::Control::Impl::Get( childControlImpl );
+
+    auto childLayout = childControlDataImpl.GetLayout();
+    if( childLayout )
+    {
+      Toolkit::Control control = Toolkit::Control::DownCast( GetOwner() );
+      unsigned int count = control.GetChildCount();
+      unsigned int index = static_cast< unsigned int >( childControl.GetProperty< int >( DevelActor::Property::SIBLING_ORDER ) );
+
+      // Find insertion position
+      while( ++index < count )
+      {
+        auto sibling = Toolkit::Control::DownCast( control.GetChildAt( index ) );
+        if( sibling )
+        {
+          auto siblingLayout = DevelControl::GetLayout( sibling );
+          if( siblingLayout )
+          {
+            Internal::LayoutItem& siblingLayoutImpl = GetImplementation( siblingLayout );
+            Move( siblingLayoutImpl, *childLayout );
+            return;
+          }
+        }
+      }
+
+      MoveBack( *childLayout );
+    }
+  }
+}
+
 void LayoutGroup::OnOwnerPropertySet( Handle& handle, Property::Index index, Property::Value value )
 {
   DALI_LOG_INFO( gLogFilter, Debug::Concise, "LayoutGroup::OnOwnerPropertySet\n");
@@ -507,6 +682,20 @@ void LayoutGroup::OnOwnerPropertySet( Handle& handle, Property::Index index, Pro
   }
 }
 
+void LayoutGroup::OnAnimationStateChanged( bool animateLayout )
+{
+  // Change children's animation state
+  for( auto&& child : mImpl->mChildren )
+  {
+    LayoutGroupPtr parentGroup( dynamic_cast< LayoutGroup* >( child.child.Get() ) );
+    if( !parentGroup )
+    {
+      // Change state only in case of leaf children
+      child.child->SetAnimateLayout( animateLayout );
+    }
+  }
+}
+
 } // namespace Internal
 } // namespace Toolkit
 } // namespace Dali