void ResizeDividers( Size& size );
/**
- * @brief Raises the layer above the given @e target layer.
+ * @brief Raises the actor above the given @e target actor.
*
- * @param[in] target The layer to get above of.
+ * @param[in] target The actor to get above of.
*/
- void RaiseAbove( Layer target );
+ void RaiseAbove( Actor target );
/**
* @copydoc Toolkit::ScrollView::ScrollTo(const Vector2&)