* @brief name "smoothScrollDuration", type float
* @details Sets the duration of smooth scroll animation
*/
- SMOOTH_SCROLL_DURATION
+ SMOOTH_SCROLL_DURATION,
+
+ /**
+ * @brief name "enableScrollBar", type bool
+ * @details Enable or disable the scroll bar
+ */
+ ENABLE_SCROLL_BAR,
+
+ /**
+ * @brief name "scrollBarShowDuration", type float
+ * @details Sets the duration of scroll bar to show
+ */
+ SCROLL_BAR_SHOW_DURATION,
+
+ /**
+ * @brief name "scrollBarFadeDuration", type float
+ * @details Sets the duration of scroll bar to fade out
+ */
+ SCROLL_BAR_FADE_DURATION,
+
+ /**
+ * @brief The size of font in pixels.
+ * @details name "pixelSize", type float
+ */
+ PIXEL_SIZE,
+
+ /**
+ * @brief The line count of text.
+ * @details name "lineCount", type int
+ * @note this property is read-only.
+ */
+ LINE_COUNT,
+
+ /**
+ * @brief The text to display when the TextEditor is empty and inactive.
+ * @details name "placeholderText", type string
+ */
+ PLACEHOLDER_TEXT,
+
+ /**
+ * @brief The placeholder-text color.
+ * @details name "placeholderTextColor", type vector4
+ */
+ PLACEHOLDER_TEXT_COLOR
};
} // namespace Property
-} // namespace DevelText
+namespace Scroll
+{
+ enum Type
+ {
+ STARTED, ///< Scrolling is started.
+ FINISHED ///< Scrolling is finished.
+ };
+} // namespace Scroll
+
+typedef Signal< void ( TextEditor, Scroll::Type ) > ScrollStateChangedSignalType;
+
+/**
+ * @brief This signal is emitted when TextEditor scrolling is started or finished.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName( ScrollState::Type type );
+ * @endcode
+ * type: Whether the scrolling is started or finished.
+ * @return The signal to connect to
+ */
+DALI_IMPORT_API ScrollStateChangedSignalType& ScrollStateChangedSignal( TextEditor textEditor );
+
+} // namespace DevelTextEditor
} // namespace Toolkit
} // namespace Dali
-#endif // DALI_TOOLKIT_TEXT_EDITOR_DEVEL_H
\ No newline at end of file
+#endif // DALI_TOOLKIT_TEXT_EDITOR_DEVEL_H