/**
* @brief name "smoothScroll", type bool
* @details Enable or disable the smooth scroll animation
+ * @note This property is currently being used for some applications, so it can't be changed.
*/
SMOOTH_SCROLL = INPUT_OUTLINE + 1,
/**
* @brief name "smoothScrollDuration", type float
* @details Sets the duration of smooth scroll animation
+ * @note This property is currently being used for some applications, so it can't be changed.
*/
SMOOTH_SCROLL_DURATION,
/**
* @brief name "enableScrollBar", type bool
* @details Enable or disable the scroll bar
+ * @note This property is currently being used for some applications, so it can't be changed.
*/
ENABLE_SCROLL_BAR,
/**
* @brief name "scrollBarShowDuration", type float
* @details Sets the duration of scroll bar to show
+ * @note This property is currently being used for some applications, so it can't be changed.
*/
SCROLL_BAR_SHOW_DURATION,
/**
* @brief name "scrollBarFadeDuration", type float
* @details Sets the duration of scroll bar to fade out
+ * @note This property is currently being used for some applications, so it can't be changed.
*/
SCROLL_BAR_FADE_DURATION,
* @code
* Property::Map propertyMap;
* propertyMap["placeholderText"] = "Setting Placeholder Text";
+ * propertyMap["placeholderTextFocused"] = "Setting Placeholder Text Focused";
* propertyMap["placeholderColor"] = Color::RED;
* propertyMap["placeholderFontFamily"] = "Arial";
* propertyMap["placeholderPointSize"] = 12.0f;
*
* Property::Map fontStyleMap;
- * fontstyleMap.Insert( "weight", "bold" );
- * fontstyleMap.Insert( "width", "condensed" );
- * fontstyleMap.Insert( "slant", "italic" );
+ * fontStyleMap.Insert( "weight", "bold" );
+ * fontStyleMap.Insert( "width", "condensed" );
+ * fontStyleMap.Insert( "slant", "italic" );
* propertyMap["placeholderFontStyle"] = fontStyleMap;
*
* editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER, propertyMap );