void Remove(Actor child);
/**
- * Set the Shadow Plane for the shadow effect.
+ * Set the Shadow Plane Background for the shadow effect.
*
- * @param[in] shadowPlane An actor representing the shadow
+ * @param[in] shadowPlaneBackground An actor representing the shadow
* plane. The position of the actor represents the origin of the
* plane, and the orientation of the actor represents the direction
* of the plane normal. Make the plane sufficiently large if the shadows are
* clipped.
*/
- void SetShadowPlane(ImageActor shadowPlane);
+ void SetShadowPlaneBackground(Actor shadowPlaneBackground);
/**
* Set the Point Light for the shadow effect. This is usually NOT a renderable actor.