+ enum
+ {
+ TITLE = PROPERTY_START_INDEX, ///< name "title", type Property::Map
+ CONTENT, ///< name "content", type Property::Map
+ FOOTER, ///< name "footer", type Property::Map
+ DISPLAY_STATE, ///< name "displayState", type std::string
+ TOUCH_TRANSPARENT, ///< name "touchTransparent", type bool
+ TAIL_VISIBILITY, ///< name "tailVisibility", type bool
+ TAIL_POSITION, ///< name "tailPosition", type Vector3
+ CONTEXTUAL_MODE, ///< name "contextualMode", type std::string
+ ANIMATION_DURATION, ///< name "animationDuration", type float
+ ANIMATION_MODE, ///< name "animationMode", type std::string
+ ENTRY_ANIMATION, ///< name "entryAnimation", type Property::Map
+ EXIT_ANIMATION, ///< name "exitAnimation", type Property::Map
+ AUTO_HIDE_DELAY, ///< name "autoHideDelay", type int
+ BACKING_ENABLED, ///< name "backingEnabled", type bool
+ BACKING_COLOR, ///< name "backingColor", type Vector4
+ POPUP_BACKGROUND_IMAGE, ///< name "popupBackgroundImage", type std::string
+ POPUP_BACKGROUND_BORDER, ///< name "popupBackgroundBorder", type Rect< int >, Values are in the order: left, right, bottom, top
+ TAIL_UP_IMAGE, ///< name "tailUpImage", type std::string
+ TAIL_DOWN_IMAGE, ///< name "tailDownImage", type std::string
+ TAIL_LEFT_IMAGE, ///< name "tailLeftImage", type std::string
+ TAIL_RIGHT_IMAGE, ///< name "tailRightImage", type std::string
+ };