+DALI_TOOLKIT_API Dali::Animation CreateTransition( Internal::Control& control,
+ const Toolkit::TransitionData& transitionData );
+
+/**
+ * @brief Perform an action on a visual registered to this control.
+ *
+ * Visuals will have actions, this API is used to perform one of these actions with the given attributes.
+ *
+ * @param[in] control The control.
+ * @param[in] visualIndex The Property index of the visual.
+ * @param[in] actionId The action to perform. See Visual to find supported actions.
+ * @param[in] attributes Optional attributes for the action.
+ */
+DALI_TOOLKIT_API void DoAction( Control& control, Dali::Property::Index visualIndex, Dali::Property::Index actionId, const Dali::Property::Value attributes );
+
+/**
+ * @brief Set input method context.
+ *
+ * @param[in] control The control.
+ * @param[in] inputMethodContext The input method context.
+ */
+DALI_TOOLKIT_API void SetInputMethodContext( Internal::Control& control, InputMethodContext& inputMethodContext );
+
+/**
+ * @brief Get the layout associated with this control, if any.
+ *
+ * @return A handle to the layout, or empty.
+ */
+DALI_TOOLKIT_API Toolkit::LayoutItem GetLayout( Internal::Control& control );
+
+/**
+ * @brief Get the layout associated with a control, if any.
+ *
+ * @return A handle to the layout, or empty.
+ */
+DALI_TOOLKIT_API Toolkit::LayoutItem GetLayout( Control control );
+
+/**
+ * @brief Set the layout on this control.
+ *
+ * @param[in] control The internal Control to set the layout on
+ * @param[in] layout Pointer to the layout
+ * @note Providing an empty layout will remove the current layout and
+ * replace it with a BinLayout.
+ * Setting a layout that has already been set will result in the
+ * original control becoming a BinLayout. Two Controls can not share
+ * the same layout.
+ */
+DALI_TOOLKIT_API void SetLayout( Internal::Control& control, Toolkit::LayoutItem layout );
+
+/**
+ * @brief Set the layout on a control.
+ *
+ * @param[in] control The Control to set the layout on
+ * @param[in] layout Pointer to the layout
+ * @note Providing an empty layout will remove the current layout and
+ * replace it with a BinLayout.
+ */
+DALI_TOOLKIT_API void SetLayout( Control control, Toolkit::LayoutItem layout );
+
+/**
+ * @brief Request the control layout.
+ *
+ * @param[in] control The internal Control to request the layout of
+ */
+DALI_TOOLKIT_API void RequestLayout( Internal::Control& control );
+
+/**
+ * @brief Set whether the control should have a layout
+ * @param[in] control The Control to set the behaviour on
+ * @param[in] layoutingRequired true if the control should have a layout
+ */
+DALI_TOOLKIT_API void SetLayoutingRequired( Control control, bool layoutingRequired );
+
+/**
+ * @brief Check if the control has been set to require layouting
+ * @param[in] control The Control to query
+ * @return true if the control needs layouting
+ */
+DALI_TOOLKIT_API bool IsLayoutingRequired( Control control );
+
+/**
+ * @brief Visual Event signal type
+ */
+using VisualEventSignalType = Signal< void ( Control, Dali::Property::Index, Dali::Property::Index ) >;
+
+/**
+ * @brief This signal is emitted when a visual has an event to notify.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName( Control control, Dali::Property::Index visualIndex, Dali::Property::Index signalId );
+ * @endcode
+ * @return The signal to connect to
+ */
+DALI_TOOLKIT_API VisualEventSignalType& VisualEventSignal( Control control );