namespace DevelControl
{
+enum State
+{
+ NORMAL,
+ FOCUSED,
+ DISABLED
+};
+
namespace Property
{
* @see Toolkit::Tooltip
*/
TOOLTIP = BACKGROUND + 1,
+
+ /**
+ * @brief The current state of the control.
+ * @details Name "state", type DevelControl::State ( Property::INTEGER ) or Property::STRING
+ *
+ * @see DevelControl::State
+ */
+ STATE = BACKGROUND + 2,
+
+ /**
+ * @brief The current sub state of the control.
+ * @details Name "subState", type Property::INTEGER or Property::STRING. The enumeration used is dependent on the derived control.
+ *
+ * @see DevelControl::State
+ */
+ SUB_STATE = BACKGROUND + 3,
+
+ /**
+ * @brief The actor ID of the left focusable control.
+ * @details Name "leftFocusableActorId", type Property::INTEGER.
+ *
+ */
+ LEFT_FOCUSABLE_ACTOR_ID = BACKGROUND + 4,
+
+ /**
+ * @brief The actor ID of the right focusable control.
+ * @details Name "rightFocusableActorId", type Property::INTEGER.
+ *
+ */
+ RIGHT_FOCUSABLE_ACTOR_ID = BACKGROUND + 5,
+
+ /**
+ * @brief The actor ID of the up focusable control.
+ * @details Name "upFocusableActorId", type Property::INTEGER.
+ *
+ */
+ UP_FOCUSABLE_ACTOR_ID = BACKGROUND + 6,
+
+ /**
+ * @brief The actor ID of the down focusable control.
+ * @details Name "downFocusableActorId", type Property::INTEGER.
+ *
+ */
+ DOWN_FOCUSABLE_ACTOR_ID = BACKGROUND + 7
};
} // namespace Property