*/
DALI_TOOLKIT_API void NotifyAccessibilityStateChange(Toolkit::Control control, Dali::Accessibility::States states, bool recurse);
-/**
- * The method allows to set specific constructor for creating accessibility structure
- *
- * Thank to this method hierarchy of accessibility objects can be based on internal hierarchy of Actors.
- * It prevents from necessity of keeping two trees synchronized.
- * The method should be called inside OnInitialize method of all classes inheriting from Control.
- *
- * Possible usage can be as follows:
- * @code
- * SetAccessibilityConstructor([](Dali::Actor actor) {
- return std::make_unique<ControlAccessible>(actor, Dali::Accessibility::Role::DIALOG, true));
- });
- * @endcode
- *
- * param constructor callback creating Accessible object
- */
-DALI_TOOLKIT_API void SetAccessibilityConstructor(Dali::Actor control, std::function<std::unique_ptr<Toolkit::DevelControl::ControlAccessible>(Dali::Actor)> constructor);
-
} // namespace DevelControl
} // namespace Toolkit