[AT-SPI] Synchronize with AT-SPI cleanup in dali-adaptor
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / devel-api / controls / control-devel.h
index 3d340ec..5d276cb 100644 (file)
  *
  */
 // EXTERNAL INCLUDES
-#include <dali/devel-api/adaptor-framework/accessibility-impl.h>
+#include <dali/devel-api/adaptor-framework/accessibility-bridge.h>
 #include <dali/devel-api/adaptor-framework/input-method-context.h>
+#include <dali/public-api/animation/alpha-function.h>
+#include <dali/public-api/animation/time-period.h>
 
 // INTERNAL INCLUDES
-#include <dali-toolkit/devel-api/controls/accessible-impl.h>
+#include <dali-toolkit/devel-api/controls/control-accessible.h>
 #include <dali-toolkit/devel-api/visual-factory/visual-base.h>
 #include <dali-toolkit/public-api/controls/control.h>
 
@@ -185,11 +187,11 @@ enum
   ACCESSIBILITY_ATTRIBUTES,
 
   /**
-   * @brief Boolean flag describing object as animated
-   * @details Name "accessibilityAnimated", type Property::BOOLEAN
-   * @note Flag set to true will prevent BoundChanged accessibility signal from emiting
+   * @brief Whether a Control and its descendants can emit key signals.
+   * @details Name "dispatchKeyEvents", type Property::BOOLEAN
+   * @note If a control's dispatchKeyEvents is set to false, then it's children will not emit a key event signal either.
    */
-  ACCESSIBILITY_ANIMATED
+  DISPATCH_KEY_EVENTS,
 };
 
 } // namespace Property
@@ -546,9 +548,9 @@ DALI_TOOLKIT_API Dali::Accessibility::States GetAccessibilityStates(Dali::Actor
  *
  * @param control object to append attribute to
  * @param states      mask with states expected to broadcast
- * @param doRecursive flag pointing if notifications of children's state would be sent
+ * @param isRecursive flag pointing if notifications of children's state would be sent
  */
-DALI_TOOLKIT_API void NotifyAccessibilityStateChange(Dali::Actor control, Dali::Accessibility::States states, bool doRecursive);
+DALI_TOOLKIT_API void NotifyAccessibilityStateChange(Dali::Actor control, Dali::Accessibility::States states, bool isRecursive);
 
 /**
  * The method allows to set specific constructor for creating accessibility structure
@@ -561,7 +563,7 @@ DALI_TOOLKIT_API void NotifyAccessibilityStateChange(Dali::Actor control, Dali::
  * @code
  *   SetAccessibilityConstructor( []( Dali::Actor actor ) {
        return std::unique_ptr< Dali::Accessibility::Accessible >(
-       new AccessibleImpl( actor, Dali::Accessibility::Role::DIALOG, true ) );
+       new ControlAccessible( actor, Dali::Accessibility::Role::DIALOG, true ) );
       } );
   * @endcode
   *