/// @brief AccessibilityReadingSkipped signal type.
typedef Signal< void ( ) > AccessibilityReadingSkippedSignalType;
+/// @brief AccessibilityReadingPaused signal type.
+typedef Signal< void ( ) > AccessibilityReadingPausedSignalType;
+
+/// @brief AccessibilityReadingResumed signal type.
+typedef Signal< void ( ) > AccessibilityReadingResumedSignalType;
+
/// @brief AccessibilityReadingCancelled signal type.
typedef Signal< void ( ) > AccessibilityReadingCancelledSignalType;
DALI_TOOLKIT_API AccessibilityReadingSkippedSignalType &AccessibilityReadingSkippedSignal( Toolkit::Control control );
/**
+ * @brief
+ *
+ * @return The signal to connect to
+ */
+DALI_TOOLKIT_API AccessibilityReadingPausedSignalType &AccessibilityReadingPausedSignal( Toolkit::Control control );
+
+/**
+ * @brief
+ *
+ * @return The signal to connect to
+ */
+DALI_TOOLKIT_API AccessibilityReadingResumedSignalType &AccessibilityReadingResumedSignal( Toolkit::Control control );
+
+/**
* @brief The signal is emmited when text send via Dali::Accessibility::Bridge::Say
* was placed in TTS queue and reading was started but other text with higher priority cancelled it.
*
*
* Thank to this method hierarchy of accessibility objects can be based on internal hierarchy of Actors.
* It prevents from necessity of keeping two trees synchronized.
- * The method should be called inside constructors of all classes inheriting from Control.
+ * The method should be called inside OnInitialize method of all classes inheriting from Control.
*
* Possible usage can be as follows:
* @code