/**
* @brief Displays a tooltip when the control is hovered over.
* @details Name "tooltip", type Property::STRING, Property::ARRAY or Property::MAP.
- * If Property::STRING, then the style specified in the stylesheet is used.
- * If Property::ARRAY of Visuals then all are displayed in one row.
- * If Property::MAP, then it should be a map of Tooltip properties.
+ * If Property::STRING, then the style specified in the stylesheet is used.
+ * If Property::ARRAY of Visuals then all are displayed in one row.
+ * If Property::MAP, then it should be a map of Tooltip properties.
* @note The tooltip is only activated if display content is received, i.e. a string (text) or visual to show.
- * The rest is used to just build up the style of the tooltip (i.e. background, text color/point-size etc.)
+ * The rest is used to just build up the style of the tooltip (i.e. background, text color/point-size etc.)
* @note When retrieved, a Property::MAP is returned.
* @see Toolkit::Tooltip
*/
/**
* @brief The current sub state of the control.
- * @details Name "subState", type Property::INTEGER or Property::STRING. The numeration used is dependent on the derived control.
+ * @details Name "subState", type Property::INTEGER or Property::STRING. The enumeration used is dependent on the derived control.
*
* @see DevelControl::State
*/
DOWN_FOCUSABLE_ACTOR_ID = PADDING + 7,
/**
- * @brief The name of object visible in accessibility tree.
- * @details Name "accessibilityName", type Property::STRING.
+ * @brief The shadow of the control.
+ * @details Name "shadow", type Property::MAP.
*/
- ACCESSIBILITY_NAME,
-
- /**
- * @brief The description of object visible in accessibility tree.
- * @details Name "accessibilityDescription", type Property::STRING.
- */
- ACCESSIBILITY_DESCRIPTON,
-
- /**
- * @brief Current translation domain for accessibility clients.
- * @details Name "accessibilityTranslationDomain", type Property::STRING.
- */
- ACCESSIBILITY_TRANSLATION_DOMAIN,
-
- /**
- * @brief Role being performed in accessibility hierarchy.
- * @details Name "accessibilityRole", type Property::INTEGER.
- * @note Property is stored as INTEGER, however its interpretaton
- * depend on enumeration Dali::Accessibility::Role and should be read and written
- * with usage of enumerated values.
- * @see Dali::Accessibility::Role
- */
- ACCESSIBILITY_ROLE,
- /**
- * @brief Mark of able to highlight object.
- * @details Name "accessibilityHighlightable", type Property::BOOLEAN.
- */
- ACCESSIBILITY_HIGHLIGHTABLE,
- /**
- * @brief Set of accessibility attributes describing object in accessibility hierarchy
- * @details Name "accessibilityAttributes", type Property::MAP
- */
- ACCESSIBILITY_ATTRIBUTES,
-
- /**
- * @brief Boolean flag describing object as animated
- * @details Name "accessibilityAnimated", type Property::BOOLEAN
- * @note Flag set to true will prevent BoundChanged accessibility signal from emiting
- */
- ACCESSIBILITY_ANIMATED
+ SHADOW = PADDING + 8
};
} // namespace Property
*/
DALI_TOOLKIT_API VisualEventSignalType& VisualEventSignal( Control control );
-/**
- * @brief The signal is emmited as a succession of "activate" signal send by accessibility client.
- * @return The signal to connect to
- */
-DALI_TOOLKIT_API Toolkit::Control::AccessibilityActivateSignalType &AccessibilityActivateSignal( Toolkit::Control control );
-
-/**
- * @brief The signal is emmited when text send via Dali::Accessibility::Bridge::Say
- * was placed in TTS queue but other text with higher priority prevented it from being read.
- *
- * @return The signal to connect to
- */
-DALI_TOOLKIT_API Toolkit::Control::AccessibilityReadingSkippedSignalType &AccessibilityReadingSkippedSignal( Toolkit::Control control );
-
-/**
- * @brief The signal is emmited when text send via Dali::Accessibility::Bridge::Say
- * was placed in TTS queue and reading was started but other text with higher priority cancelled it.
- *
- * @return The signal to connect to
- */
-DALI_TOOLKIT_API Toolkit::Control::AccessibilityReadingCancelledSignalType &AccessibilityReadingCancelledSignal( Toolkit::Control control );
-
-/**
- * @brief The signal is emmited when text send via Dali::Accessibility::Bridge::Say
- * was fully read by TTS module.
- *
- * @return The signal to connect to
- */
-DALI_TOOLKIT_API Toolkit::Control::AccessibilityReadingStoppedSignalType &AccessibilityReadingStoppedSignal( Toolkit::Control control );
-
-/**
- * @brief The signal is emmited when accessibility client asks for object's name.
- *
- * Connected callback should assign name to std::string call parameter.
- * Accessibility name can be stored in two ways:
- * this signal,
- * ACCESSIBILITY_NAME property,
- * Priority is as above. If none is used, default implementation is provided.
- * @return [description]
- */
-DALI_TOOLKIT_API Toolkit::Control::AccessibilityGetNameSignalType &AccessibilityGetNameSignal( Toolkit::Control control );
-
-/**
- * @brief The signal is emmited when accessibility client asks for object's description.
- *
- * Connected callback should assign description to std::string call parameter.
- * Accessibility description can be stored in two ways:
- * this signal,
- * ACCESSIBILITY_DESCRIPTON property,
- * Priority is as above. If none is used, default implementation is provided.
- * @return signal handler
- */
-DALI_TOOLKIT_API Toolkit::Control::AccessibilityGetDescriptionSignalType &AccessibilityGetDescriptionSignal( Toolkit::Control control );
-
-/**
- * @brief The signal is emitted when accessibility client call "DoGesture" method via IPC mechanism.
- *
- * This signal allows developers to serve incoming gesture in specific way.
- * @return signal handler
- */
-DALI_TOOLKIT_API Toolkit::Control::AccessibilityDoGestureSignalType &AccessibilityDoGestureSignal( Toolkit::Control control );
-
-/**
- * @brief The method allows connection with other actor with usage of concrete accessibility relation type.
- *
- * @param control object to append attribute to
- * @param destination Actor object
- * @param relation enumerated value describing relation
- */
-DALI_TOOLKIT_API void AppendAccessibilityRelation( Dali::Actor control, Actor destination, Dali::Accessibility::RelationType relation );
-
-/**
- * @brief The method allows removing relation
- *
- * @param control object to append attribute to
- * @param destination Actor object
- * @param relation enumerated value describing relation
- */
-DALI_TOOLKIT_API void RemoveAccessibilityRelation( Dali::Actor control, Actor destination, Dali::Accessibility::RelationType relation );
-
-/**
- * @brief The method returns collection accessibility addresses representing objects connected with current object
- *
- * @param control object to append attribute to
- * @return std::vector, where index is casted value of Accessibility::RelationType and value is std::vector of type Accessibility::Address
- */
-DALI_TOOLKIT_API std::vector<std::vector<Accessibility::Address>> GetAccessibilityRelations( Dali::Actor control );
-
-/**
- * @brief The method removes all previously appended relations
- *
- * @param control object to append attribute to
- */
-DALI_TOOLKIT_API void ClearAccessibilityRelations( Dali::Actor control );
-
-/**
- * @brief The method allows to add or modify value matched with given key.
- * Modification take place if key was previously set.
- *
- * @param control object to append attribute to
- * @param key std::string value
- * @param value std::string value
- */
-DALI_TOOLKIT_API void AppendAccessibilityAttribute( Dali::Actor control, const std::string& key, const std::string value );
-
-/**
- * @brief The method erases key with its value from accessibility attributes
- * @param control object to append attribute to
- * @param key std::string value
- */
-DALI_TOOLKIT_API void RemoveAccessibilityAttribute( Dali::Actor control, const std::string& key );
-
-/**
- * @brief The method clears accessibility attributes
- *
- * @param control object to append attribute to
- */
-DALI_TOOLKIT_API void ClearAccessibilityAttributes( Dali::Actor control );
-
-/**
- * @brief The method inserts reading information of an accessible object into attributes
- *
- * @param control object to append attribute to
- * @param types Reading information types
- */
-DALI_TOOLKIT_API void SetAccessibilityReadingInfoType( Dali::Actor control, const Dali::Accessibility::ReadingInfoTypes types );
-
-/**
- * @brief The method returns reading information of an accessible object
- *
- * @param control object to append attribute to
- * @return Reading information types
- */
-DALI_TOOLKIT_API Dali::Accessibility::ReadingInfoTypes GetAccessibilityReadingInfoType( Dali::Actor control );
-
-/**
- * @brief The method erases highlight.
- *
- * @param control object to append attribute to
- * @return bool value, false when it is not possible or something went wrong, at the other way true.
- */
-DALI_TOOLKIT_API bool ClearAccessibilityHighlight( Dali::Actor control );
-
-/**
- * @brief The method grabs highlight.
- *
- * @param control object to append attribute to
- * @return bool value, false when it is not possible or something went wrong, at the other way true.
- */
-DALI_TOOLKIT_API bool GrabAccessibilityHighlight( Dali::Actor control );
-
-/**
- * @brief The metod presents bitset of control's states.
- *
- * @param control object to append attribute to
- * @return Dali::Accessibility::States is vector of enumerated State.
- */
-DALI_TOOLKIT_API Dali::Accessibility::States GetAccessibilityStates( Dali::Actor control );
-
-/**
- * @brief The method force sending notifications about current states to accessibility clients
- *
- * @param control object to append attribute to
- * @param states mask with states expected to broadcast
- * @param doRecursive flag pointing if notifications of children's state would be sent
- */
-DALI_TOOLKIT_API void NotifyAccessibilityStateChange( Dali::Actor control, Dali::Accessibility::States states, bool doRecursive );
-
-/**
- * The method allows to set specific constructor for creating accessibility structure
- *
- * Thank to this method hierarchy of accessibility objects can be based on internal hierarchy of Actors.
- * It prevents from necessity of keeping two trees synchronized.
- * The method should be called inside constructors of all classes inheriting from Control.
- *
- * Possible usage can be as follows:
- * @code
- * SetAccessibilityConstructor( []( Dali::Actor actor ) {
- return std::unique_ptr< Dali::Accessibility::Accessible >(
- new AccessibleImpl( actor, Dali::Accessibility::Role::DIALOG, true ) );
- } );
- * @endcode
- *
- * param constructor callback creating Accessible object
- */
-DALI_TOOLKIT_API void SetAccessibilityConstructor( Dali::Actor control, std::function<std::unique_ptr<Dali::Accessibility::Accessible>(Dali::Actor)> constructor);
-
-/**
- * Returns accessibility object bound to actor, if any
- *
- * This method won't bound new accessibility object. Use Dali::Accessibility::Accessible::Get in that case.
- */
-DALI_TOOLKIT_API Dali::Accessibility::Accessible *GetBoundAccessibilityObject( Dali::Actor control );
-
} // namespace DevelControl
} // namespace Toolkit