Add GetVisualProperty to Control
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / devel-api / controls / control-devel.cpp
index 648602f..0670e68 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 // CLASS HEADER
 #include "control-devel.h"
 
+// EXTERNAL INCLUDES
+#include <dali/public-api/actors/actor.h>
+#include <dali/public-api/animation/animation.h>
+
 // INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/visual-factory/transition-data.h>
 #include <dali-toolkit/internal/controls/control/control-data-impl.h>
+#include <dali-toolkit/public-api/controls/control.h>
 #include <dali-toolkit/public-api/controls/control-impl.h>
 
 namespace Dali
 {
-
 namespace Toolkit
 {
-
 namespace DevelControl
 {
+void RegisterVisual(Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual)
+{
+  Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+  controlDataImpl.RegisterVisual(index, visual);
+}
 
-ResourceReadySignalType&  ResourceReadySignal( Control& control )
+void RegisterVisual(Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual, int depthIndex)
 {
+  Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+  controlDataImpl.RegisterVisual(index, visual, depthIndex);
+}
 
-  Internal::Control& internalControl = Toolkit::Internal::GetImplementation(control);
-  Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( internalControl );
+void RegisterVisual(Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual, bool enabled)
+{
+  Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+  controlDataImpl.RegisterVisual(index, visual, enabled);
+}
 
-  return controlImpl.mResourceReadySignal;
+void RegisterVisual(Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual, bool enabled, int depthIndex)
+{
+  Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+  controlDataImpl.RegisterVisual(index, visual, enabled, depthIndex);
 }
 
-bool IsResourceReady( const Control& control )
+void UnregisterVisual(Internal::Control& control, Dali::Property::Index index)
 {
-  const Internal::Control& internalControl = Toolkit::Internal::GetImplementation(control);
-  const Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( internalControl );
+  Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+  controlDataImpl.UnregisterVisual(index);
+}
 
-  return controlImpl.IsResourceReady();
+Toolkit::Visual::Base GetVisual(const Internal::Control& control, Dali::Property::Index index)
+{
+  const Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+  return controlDataImpl.GetVisual(index);
+}
+
+void EnableVisual(Internal::Control& control, Dali::Property::Index index, bool enable)
+{
+  Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+  controlDataImpl.EnableVisual(index, enable);
+}
+
+bool IsVisualEnabled(const Internal::Control& control, Dali::Property::Index index)
+{
+  const Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+  return controlDataImpl.IsVisualEnabled(index);
+}
+
+Dali::Animation CreateTransition(Internal::Control& control, const Toolkit::TransitionData& handle)
+{
+  Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+  return controlDataImpl.CreateTransition(handle);
+}
+
+void AddTransitions(Internal::Control&             control,
+                    Dali::Animation                animation,
+                    const Toolkit::TransitionData& transitionData)
+{
+  Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+  controlDataImpl.AddTransitions(animation, transitionData);
+}
+
+void DoAction(Control& control, Dali::Property::Index visualIndex, Dali::Property::Index actionId, const Dali::Property::Value attributes)
+{
+  Internal::Control&       controlInternal = Toolkit::Internal::GetImplementation(control);
+  Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(controlInternal);
+  controlDataImpl.DoAction(visualIndex, actionId, attributes);
+}
+
+void SetInputMethodContext(Internal::Control& control, InputMethodContext& inputMethodContext)
+{
+  Internal::Control::Impl::Get(control).SetInputMethodContext(inputMethodContext);
 }
 
+VisualEventSignalType& VisualEventSignal(Control control)
+{
+  Internal::Control&       internalControl = Toolkit::Internal::GetImplementation(control);
+  Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(internalControl);
+  return controlDataImpl.VisualEventSignal();
+}
+
+Dali::Property GetVisualProperty(Control control, Dali::Property::Index index, Dali::Property::Key visualPropertyKey)
+{
+  Internal::Control&       internalControl = Toolkit::Internal::GetImplementation(control);
+  Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(internalControl);
+  return controlDataImpl.GetVisualProperty(index, visualPropertyKey);
+}
+
+static Toolkit::Internal::Control::Impl *GetControlImplementationIfAny( Dali::Actor actor)
+{
+  Dali::Toolkit::Control c = Toolkit::Control::DownCast( actor );
+  if ( c )
+  {
+    auto &impl1 = Toolkit::Internal::GetImplementation( c );
+    auto &impl2 = Toolkit::Internal::Control::Impl::Get( impl1 );
+    return &impl2;
+  }
+  return nullptr;
+}
+
+Toolkit::DevelControl::AccessibilityActivateSignalType &AccessibilityActivateSignal( Toolkit::Control control )
+{
+  auto ac = GetControlImplementationIfAny ( control );
+  return ac->mAccessibilityActivateSignal;
+}
+
+Toolkit::DevelControl::AccessibilityReadingSkippedSignalType &AccessibilityReadingSkippedSignal( Toolkit::Control control )
+{
+  auto ac = GetControlImplementationIfAny ( control );
+  return ac->mAccessibilityReadingSkippedSignal;
+}
+
+Toolkit::DevelControl::AccessibilityReadingPausedSignalType &AccessibilityReadingPausedSignal( Toolkit::Control control )
+{
+  auto ac = GetControlImplementationIfAny ( control );
+  return ac->mAccessibilityReadingPausedSignal;
+}
+
+Toolkit::DevelControl::AccessibilityReadingResumedSignalType &AccessibilityReadingResumedSignal( Toolkit::Control control )
+{
+  auto ac = GetControlImplementationIfAny ( control );
+  return ac->mAccessibilityReadingResumedSignal;
+}
+
+Toolkit::DevelControl::AccessibilityReadingCancelledSignalType &AccessibilityReadingCancelledSignal( Toolkit::Control control )
+{
+  auto ac = GetControlImplementationIfAny ( control );
+  return ac->mAccessibilityReadingCancelledSignal;
+}
+
+Toolkit::DevelControl::AccessibilityReadingStoppedSignalType &AccessibilityReadingStoppedSignal( Toolkit::Control control )
+{
+  auto ac = GetControlImplementationIfAny ( control );
+  return ac->mAccessibilityReadingStoppedSignal;
+}
+
+Toolkit::DevelControl::AccessibilityGetNameSignalType &AccessibilityGetNameSignal( Toolkit::Control control )
+{
+  auto ac = GetControlImplementationIfAny ( control );
+  return ac->mAccessibilityGetNameSignal;
+}
+
+Toolkit::DevelControl::AccessibilityGetDescriptionSignalType &AccessibilityGetDescriptionSignal( Toolkit::Control control )
+{
+  auto ac = GetControlImplementationIfAny ( control );
+  return ac->mAccessibilityGetDescriptionSignal;
+}
+
+Toolkit::DevelControl::AccessibilityDoGestureSignalType &AccessibilityDoGestureSignal( Toolkit::Control control )
+{
+  auto ac = GetControlImplementationIfAny ( control );
+  return ac->mAccessibilityDoGestureSignal;
+}
+
+void AppendAccessibilityRelation( Dali::Actor control, Actor destination, Dali::Accessibility::RelationType relation)
+{
+  if ( auto ac = GetControlImplementationIfAny ( control ) )
+  {
+    auto index = static_cast<Dali::Property::Array::SizeType>(relation);
+    if (index >= ac->mAccessibilityRelations.size())
+    {
+        DALI_LOG_ERROR( "Relation index exceeds vector size." );
+        return;
+    }
+
+    auto obj = ac->GetAccessibilityObject(destination);
+    if (obj)
+      ac->mAccessibilityRelations[index].push_back(obj->GetAddress());
+  }
+}
+
+void RemoveAccessibilityRelation( Dali::Actor control, Actor destination, Dali::Accessibility::RelationType relation)
+{
+  if ( auto ac = GetControlImplementationIfAny ( control ) )
+  {
+    auto index = static_cast<Dali::Property::Array::SizeType>(relation);
+    if (index >= ac->mAccessibilityRelations.size())
+    {
+        DALI_LOG_ERROR( "Relation index exceeds vector size." );
+        return;
+    }
+
+    auto obj = ac->GetAccessibilityObject(destination);
+    if (!obj)
+      return;
+
+    auto address = obj->GetAddress();
+
+    auto &targets = ac->mAccessibilityRelations[index];
+    for (auto i = 0u; i < targets.size(); ++i) {
+        if (targets[i].ToString() == address.ToString())
+        {
+            targets[i] = targets.back();
+            targets.erase(targets.end() - 1);
+        }
+    }
+  }
+}
+
+std::vector<std::vector<Accessibility::Address>> GetAccessibilityRelations( Dali::Actor control )
+{
+  if ( auto ac = GetControlImplementationIfAny ( control ) )
+  {
+    return ac->mAccessibilityRelations;
+  }
+  return {};
+}
+
+void ClearAccessibilityRelations( Dali::Actor control )
+{
+  if ( auto ac = GetControlImplementationIfAny ( control ) )
+  {
+    for (auto &it : ac->mAccessibilityRelations)
+      it.clear();
+  }
+}
+
+void SetAccessibilityConstructor( Dali::Actor control,
+        std::function< std::unique_ptr< Dali::Accessibility::Accessible >( Dali::Actor ) > constructor )
+{
+  if ( auto ac = GetControlImplementationIfAny ( control ) )
+  {
+    ac->accessibilityConstructor = constructor;
+  }
+}
+
+void AppendAccessibilityAttribute( Dali::Actor control, const std::string& key,
+                                         const std::string value )
+{
+  if ( auto ac = GetControlImplementationIfAny ( control ) )
+  {
+    ac->AppendAccessibilityAttribute( key, value );
+  }
+}
+
+void RemoveAccessibilityAttribute( Dali::Actor control, const std::string& key )
+{
+  if ( auto ac = GetControlImplementationIfAny ( control ) )
+  {
+    ac->RemoveAccessibilityAttribute( key );
+  }
+}
+
+void ClearAccessibilityAttributes( Dali::Actor control )
+{
+  if ( auto ac = GetControlImplementationIfAny ( control ) )
+  {
+    ac->ClearAccessibilityAttributes();
+  }
+}
+
+void SetAccessibilityReadingInfoType( Dali::Actor control, const Dali::Accessibility::ReadingInfoTypes types )
+{
+  if ( auto ac = GetControlImplementationIfAny ( control ) )
+  {
+    ac->SetAccessibilityReadingInfoType( types );
+  }
+}
+
+Dali::Accessibility::ReadingInfoTypes GetAccessibilityReadingInfoType(Dali::Actor control )
+{
+  if ( auto ac = GetControlImplementationIfAny ( control ) )
+  {
+    return ac->GetAccessibilityReadingInfoType();
+  }
+  return {};
+}
+
+bool ClearAccessibilityHighlight( Dali::Actor control )
+{
+  if ( auto ac = GetControlImplementationIfAny ( control ) )
+  {
+    auto ptr = dynamic_cast<Dali::Accessibility::Component*>( ac->GetAccessibilityObject() );
+    if( ptr )
+      return ptr->ClearHighlight();
+  }
+  return false;
+}
+
+bool GrabAccessibilityHighlight( Dali::Actor control )
+{
+  if ( auto ac = GetControlImplementationIfAny ( control ) )
+  {
+    auto ptr = dynamic_cast<Dali::Accessibility::Component*>( ac->GetAccessibilityObject() );
+    if( ptr )
+      return ptr->GrabHighlight();
+  }
+  return false;
+}
+
+Dali::Accessibility::States GetAccessibilityStates( Dali::Actor control )
+{
+  if ( auto ac = GetControlImplementationIfAny ( control ) )
+  {
+    auto ptr = dynamic_cast<Dali::Accessibility::Component*>( ac->GetAccessibilityObject() );
+    if(ptr)
+      return ptr->GetStates();
+  }
+  return {};
+}
+
+void NotifyAccessibilityStateChange( Dali::Actor control, Dali::Accessibility::States states, bool doRecursive )
+{
+  if ( auto ac = GetControlImplementationIfAny ( control ) )
+  {
+    ac->GetAccessibilityObject()->NotifyAccessibilityStateChange( std::move(states), doRecursive );
+  }
+}
+
+Dali::Accessibility::Accessible *GetBoundAccessibilityObject( Dali::Actor control )
+{
+  return Dali::Accessibility::Accessible::Get( control );
+}
 
 } // namespace DevelControl