+void RegisterVisual(Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual)
+{
+ Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+ controlDataImpl.RegisterVisual(index, visual);
+}
+
+void RegisterVisual(Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual, int depthIndex)
+{
+ Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+ controlDataImpl.RegisterVisual(index, visual, depthIndex);
+}
+
+void RegisterVisual(Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual, bool enabled)
+{
+ Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+ controlDataImpl.RegisterVisual(index, visual, enabled);
+}
+
+void RegisterVisual(Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual, bool enabled, int depthIndex)
+{
+ Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+ controlDataImpl.RegisterVisual(index, visual, enabled, depthIndex);
+}
+
+void UnregisterVisual(Internal::Control& control, Dali::Property::Index index)
+{
+ Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+ controlDataImpl.UnregisterVisual(index);
+}
+
+Toolkit::Visual::Base GetVisual(const Internal::Control& control, Dali::Property::Index index)
+{
+ const Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+ return controlDataImpl.GetVisual(index);
+}
+
+void EnableVisual(Internal::Control& control, Dali::Property::Index index, bool enable)
+{
+ Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+ controlDataImpl.EnableVisual(index, enable);
+}
+
+bool IsVisualEnabled(const Internal::Control& control, Dali::Property::Index index)
+{
+ const Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+ return controlDataImpl.IsVisualEnabled(index);
+}
+
+Dali::Animation CreateTransition(Internal::Control& control, const Toolkit::TransitionData& handle)
+{
+ Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+ return controlDataImpl.CreateTransition(handle);
+}
+
+void AddTransitions(Internal::Control& control,
+ Dali::Animation animation,
+ const Toolkit::TransitionData& transitionData)
+{
+ Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
+ controlDataImpl.AddTransitions(animation, transitionData);
+}
+
+void DoAction(Control& control, Dali::Property::Index visualIndex, Dali::Property::Index actionId, const Dali::Property::Value attributes)
+{
+ Internal::Control& controlInternal = Toolkit::Internal::GetImplementation(control);
+ Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(controlInternal);
+ controlDataImpl.DoAction(visualIndex, actionId, attributes);
+}
+
+void SetInputMethodContext(Internal::Control& control, InputMethodContext& inputMethodContext)
+{
+ Internal::Control::Impl::Get(control).SetInputMethodContext(inputMethodContext);
+}
+
+VisualEventSignalType& VisualEventSignal(Control control)
+{
+ Internal::Control& internalControl = Toolkit::Internal::GetImplementation(control);
+ Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(internalControl);
+ return controlDataImpl.VisualEventSignal();
+}
+
+Dali::Property GetVisualProperty(Control control, Dali::Property::Index index, Dali::Property::Key visualPropertyKey)
+{
+ Internal::Control& internalControl = Toolkit::Internal::GetImplementation(control);
+ Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(internalControl);
+ return controlDataImpl.GetVisualProperty(index, visualPropertyKey);
+}
+
+static Toolkit::Internal::Control::Impl *GetControlImplementationIfAny( Dali::Actor actor)
+{
+ Dali::Toolkit::Control c = Toolkit::Control::DownCast( actor );
+ if ( c )
+ {
+ auto &impl1 = Toolkit::Internal::GetImplementation( c );
+ auto &impl2 = Toolkit::Internal::Control::Impl::Get( impl1 );
+ return &impl2;
+ }
+ return nullptr;
+}
+
+Toolkit::DevelControl::AccessibilityActivateSignalType &AccessibilityActivateSignal( Toolkit::Control control )
+{
+ auto ac = GetControlImplementationIfAny ( control );
+ return ac->mAccessibilityActivateSignal;
+}
+
+Toolkit::DevelControl::AccessibilityReadingSkippedSignalType &AccessibilityReadingSkippedSignal( Toolkit::Control control )
+{
+ auto ac = GetControlImplementationIfAny ( control );
+ return ac->mAccessibilityReadingSkippedSignal;
+}
+
+Toolkit::DevelControl::AccessibilityReadingPausedSignalType &AccessibilityReadingPausedSignal( Toolkit::Control control )
+{
+ auto ac = GetControlImplementationIfAny ( control );
+ return ac->mAccessibilityReadingPausedSignal;
+}
+
+Toolkit::DevelControl::AccessibilityReadingResumedSignalType &AccessibilityReadingResumedSignal( Toolkit::Control control )
+{
+ auto ac = GetControlImplementationIfAny ( control );
+ return ac->mAccessibilityReadingResumedSignal;
+}
+
+Toolkit::DevelControl::AccessibilityReadingCancelledSignalType &AccessibilityReadingCancelledSignal( Toolkit::Control control )
+{
+ auto ac = GetControlImplementationIfAny ( control );
+ return ac->mAccessibilityReadingCancelledSignal;
+}
+
+Toolkit::DevelControl::AccessibilityReadingStoppedSignalType &AccessibilityReadingStoppedSignal( Toolkit::Control control )
+{
+ auto ac = GetControlImplementationIfAny ( control );
+ return ac->mAccessibilityReadingStoppedSignal;
+}
+
+Toolkit::DevelControl::AccessibilityGetNameSignalType &AccessibilityGetNameSignal( Toolkit::Control control )
+{
+ auto ac = GetControlImplementationIfAny ( control );
+ return ac->mAccessibilityGetNameSignal;
+}
+
+Toolkit::DevelControl::AccessibilityGetDescriptionSignalType &AccessibilityGetDescriptionSignal( Toolkit::Control control )
+{
+ auto ac = GetControlImplementationIfAny ( control );
+ return ac->mAccessibilityGetDescriptionSignal;
+}
+
+Toolkit::DevelControl::AccessibilityDoGestureSignalType &AccessibilityDoGestureSignal( Toolkit::Control control )
+{
+ auto ac = GetControlImplementationIfAny ( control );
+ return ac->mAccessibilityDoGestureSignal;
+}
+
+void AppendAccessibilityRelation( Dali::Actor control, Actor destination, Dali::Accessibility::RelationType relation)
+{
+ if ( auto ac = GetControlImplementationIfAny ( control ) )
+ {
+ auto index = static_cast<Dali::Property::Array::SizeType>(relation);
+ if (index >= ac->mAccessibilityRelations.size())
+ {
+ DALI_LOG_ERROR( "Relation index exceeds vector size." );
+ return;
+ }
+
+ auto obj = ac->GetAccessibilityObject(destination);
+ if (obj)
+ ac->mAccessibilityRelations[index].push_back(obj->GetAddress());
+ }
+}
+
+void RemoveAccessibilityRelation( Dali::Actor control, Actor destination, Dali::Accessibility::RelationType relation)
+{
+ if ( auto ac = GetControlImplementationIfAny ( control ) )
+ {
+ auto index = static_cast<Dali::Property::Array::SizeType>(relation);
+ if (index >= ac->mAccessibilityRelations.size())
+ {
+ DALI_LOG_ERROR( "Relation index exceeds vector size." );
+ return;
+ }
+
+ auto obj = ac->GetAccessibilityObject(destination);
+ if (!obj)
+ return;
+
+ auto address = obj->GetAddress();
+
+ auto &targets = ac->mAccessibilityRelations[index];
+ for (auto i = 0u; i < targets.size(); ++i) {
+ if (targets[i].ToString() == address.ToString())
+ {
+ targets[i] = targets.back();
+ targets.erase(targets.end() - 1);
+ }
+ }
+ }
+}
+
+std::vector<std::vector<Accessibility::Address>> GetAccessibilityRelations( Dali::Actor control )
+{
+ if ( auto ac = GetControlImplementationIfAny ( control ) )
+ {
+ return ac->mAccessibilityRelations;
+ }
+ return {};
+}
+
+void ClearAccessibilityRelations( Dali::Actor control )
+{
+ if ( auto ac = GetControlImplementationIfAny ( control ) )
+ {
+ for (auto &it : ac->mAccessibilityRelations)
+ it.clear();
+ }
+}
+
+void SetAccessibilityConstructor( Dali::Actor control,
+ std::function< std::unique_ptr< Dali::Accessibility::Accessible >( Dali::Actor ) > constructor )
+{
+ if ( auto ac = GetControlImplementationIfAny ( control ) )
+ {
+ ac->accessibilityConstructor = constructor;
+ }
+}