*
* // create and add some visible actors to the BloomView, all these child actors will therefore get bloomed\n
* Image image = Image::New(...);\n
- * ImageActor imageActor = ImageActor::New(image);\n
- * bloomView.Add(imageActor);\n
+ * ImageView imageView = ImageView::New(image);\n
+ * bloomView.Add(imageView);\n
* ...\n
*
* // Start rendering the BloomView\n