*/
Vector2 GetReadPosition() const;
+ /**
+ * @brief Enables Accessibility or not.
+ * @param[in] enabled True if Accessibility should be enabled.
+ */
+ void EnableAccessibility( bool enabled );
+
+ /**
+ * @brief Query whether the accessibility(screen-reader) is enabled.
+ *
+ * The accessibility will be enabled by system setting.
+ * @return True if the accessibility(screen-reader) is enabled.
+ */
+ bool IsEnabled() const;
+
public: // Signals
/**
* @brief This signal is emitted when the current focused actor is changed.