Revert to tizen branch.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / dali-toolkit.h
index ea7bec4..0e705e2 100644 (file)
@@ -73,8 +73,8 @@
 #include <dali-toolkit/public-api/controls/slider/slider.h>
 #include <dali-toolkit/public-api/controls/super-blur-view/super-blur-view.h>
 #include <dali-toolkit/public-api/controls/table-view/table-view.h>
-#include <dali-toolkit/public-api/controls/text-input/text-input.h>
-#include <dali-toolkit/public-api/controls/text-view/text-view.h>
+#include <dali-toolkit/public-api/controls/text-controls/text-field.h>
+#include <dali-toolkit/public-api/controls/text-controls/text-label.h>
 #include <dali-toolkit/public-api/controls/tool-bar/tool-bar.h>
 #include <dali-toolkit/public-api/controls/view/view.h>
 
 #include <dali-toolkit/public-api/focus-manager/keyboard-focus-manager.h>
 #include <dali-toolkit/public-api/focus-manager/keyinput-focus-manager.h>
 
-#include <dali-toolkit/public-api/markup-processor/markup-processor.h>
-
 #include <dali-toolkit/public-api/scripting/script.h>
 #include <dali-toolkit/public-api/scripting/script-plugin.h>
 
+#include <dali-toolkit/public-api/text/rendering-backend.h>
+
 #include <dali-toolkit/public-api/shader-effects/alpha-discard-effect.h>
 #include <dali-toolkit/public-api/shader-effects/bendy-effect.h>
 #include <dali-toolkit/public-api/shader-effects/blind-effect.h>
 #include <dali-toolkit/public-api/shader-effects/ripple2d-effect.h>
 #include <dali-toolkit/public-api/shader-effects/swirl-effect.h>
 
+#include <dali-toolkit/public-api/styling/style-manager.h>
+
 #include <dali-toolkit/public-api/transition-effects/cube-transition-effect.h>
 #include <dali-toolkit/public-api/transition-effects/cube-transition-wave-effect.h>
 #include <dali-toolkit/public-api/transition-effects/cube-transition-cross-effect.h>