Parse gltf mesh extra and extensions + Get BlendShape index by name
[platform/core/uifw/dali-toolkit.git] / dali-scene3d / public-api / model-components / model-node.cpp
index 583cdd0..a664eeb 100644 (file)
@@ -118,6 +118,16 @@ ModelNode ModelNode::FindChildModelNodeByName(std::string_view nodeName)
   return Internal::GetImplementation(*this).FindChildModelNodeByName(nodeName);
 }
 
+void ModelNode::RetrieveBlendShapeNames(std::vector<std::string>& blendShapeNames) const
+{
+  return Internal::GetImplementation(*this).RetrieveBlendShapeNames(blendShapeNames);
+}
+
+Loader::BlendShapes::Index ModelNode::GetBlendShapeIndexByName(std::string_view blendShapeName) const
+{
+  return Internal::GetImplementation(*this).GetBlendShapeIndexByName(blendShapeName);
+}
+
 } // namespace Scene3D
 
 } // namespace Dali