-#ifndef DALI_SCENE_LOADER_STRING_CALLBACK_H
-#define DALI_SCENE_LOADER_STRING_CALLBACK_H
+#ifndef DALI_SCENE3D_LOADER_STRING_CALLBACK_H
+#define DALI_SCENE3D_LOADER_STRING_CALLBACK_H
/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
// INTERNAL INCLUDES
-#include "dali-scene-loader/public-api/api.h"
+#include "dali-scene3d/public-api/api.h"
// EXTERNAL INCLUDES
#include <functional>
namespace Dali
{
-namespace SceneLoader
+namespace Scene3D
+{
+namespace Loader
{
/*
* @brief A callback to post strings to.
/*
* @brief Simply passes the formatted message to LOGE().
*/
-DALI_SCENE_LOADER_API void DefaultErrorCallback(const std::string& message);
+DALI_SCENE3D_API void DefaultErrorCallback(const std::string& message);
-} // namespace SceneLoader
+} // namespace Loader
+} // namespace Scene3D
} // namespace Dali
-#endif //DALI_SCENE_LOADER_STRING_CALLBACK_H
+#endif //DALI_SCENE3D_LOADER_STRING_CALLBACK_H