Replace std::string global variables with C-style string.
[platform/core/uifw/dali-toolkit.git] / dali-scene3d / public-api / loader / skinning-details.h
index 78ba38c..d754f0c 100644 (file)
@@ -40,7 +40,7 @@ struct DALI_SCENE3D_API Skinning
   /*
    * @brief Name of bone matrix uniform (array).
    */
-  static const std::string BONE_UNIFORM_NAME;
+  static const char* BONE_UNIFORM_NAME;
 
   Skinning() = delete;
 };