-#ifndef DALI_SCENE3D_LOADERER_SKELETON_H
-#define DALI_SCENE3D_LOADERER_SKELETON_H
+#ifndef DALI_SCENE3D_LOADER_SKELETON_H
+#define DALI_SCENE3D_LOADER_SKELETON_H
/*
* Copyright (c) 2023 Samsung Electronics Co., Ltd.
*
namespace Dali::Scene3D::Loader
{
-/*
+/**
* @brief A set of joints (stored as node indices), and an optional root node index.
+ * @SINCE_2_0.7
* @note The list of joints must not be empty and must not contain INVALID_INDEX.
* @note Client code should not change the order of joints, as they are indexed by mesh vertex data.
* @note Client code should make no assumption about the relation of the joint IDs.
} // namespace Dali::Scene3D::Loader
-#endif //DALI_SCENE3D_LOADERER_SKELETON_H
+#endif //DALI_SCENE3D_LOADER_SKELETON_H