/*
- * Copyright (c) 2023 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2024 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
}
else
{
- raw.mVertexShaderSource = SHADER_DEFAULT_PHYSICALLY_BASED_SHADER_VERT.data();
- raw.mFragmentShaderSource = SHADER_DEFAULT_PHYSICALLY_BASED_SHADER_FRAG.data();
- raw.mShadowVertexShaderSource = SHADER_SHADOW_MAP_SHADER_VERT.data();
- raw.mShadowFragmentShaderSource = SHADER_SHADOW_MAP_SHADER_FRAG.data();
+ raw.mVertexShaderSource = Dali::Shader::GetVertexShaderPrefix() + SHADER_DEFAULT_PHYSICALLY_BASED_SHADER_VERT.data();
+ raw.mFragmentShaderSource = Dali::Shader::GetFragmentShaderPrefix() + SHADER_DEFAULT_PHYSICALLY_BASED_SHADER_FRAG.data();
+ raw.mShadowVertexShaderSource = Dali::Shader::GetVertexShaderPrefix() + SHADER_SHADOW_MAP_SHADER_VERT.data();
+ raw.mShadowFragmentShaderSource = Dali::Shader::GetFragmentShaderPrefix() + SHADER_SHADOW_MAP_SHADER_FRAG.data();
}
if(!fail)
ApplyDefine(raw.mVertexShaderSource, definevar);
ApplyDefine(raw.mFragmentShaderSource, definevar);
ApplyDefine(raw.mShadowVertexShaderSource, definevar);
+ ApplyDefine(raw.mShadowFragmentShaderSource, definevar);
}
for(const auto& macroDef : mMacros)
{
RedefineMacro(raw.mVertexShaderSource, macroDef.macro, macroDef.definition);
RedefineMacro(raw.mFragmentShaderSource, macroDef.macro, macroDef.definition);
RedefineMacro(raw.mShadowVertexShaderSource, macroDef.macro, macroDef.definition);
+ RedefineMacro(raw.mShadowFragmentShaderSource, macroDef.macro, macroDef.definition);
}
}
map[0]["fragment"] = raw.mFragmentShaderSource;
map[0]["renderPassTag"] = 0;
map[0]["hints"] = static_cast<Shader::Hint::Value>(hints);
+ map[0]["name"] = "SCENE3D_PBR";
map[1]["vertex"] = raw.mShadowVertexShaderSource;
map[1]["fragment"] = raw.mShadowFragmentShaderSource;
map[1]["renderPassTag"] = 10;
+ map[1]["name"] = "SCENE3D_SHADOW_MAP";
Property::Array array;
array.PushBack(map[0]);