-#ifndef DALI_SCENE3D_LOADERERER_INTERPRET_RENDERER_STATE_H
-#define DALI_SCENE3D_LOADERERER_INTERPRET_RENDERER_STATE_H
+#ifndef DALI_SCENE3D_LOADERER_INTERPRET_RENDERER_STATE_H
+#define DALI_SCENE3D_LOADERER_INTERPRET_RENDERER_STATE_H
/*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
*/
-#include "dali-scene3d/public-api/loader/renderer-state.h"
-#include "dali-scene3d/public-api/loader/string-callback.h"
+// INTERNAL INCLUDES
+#include <dali-scene3d/public-api/loader/renderer-state.h>
+#include <dali-scene3d/public-api/loader/string-callback.h>
-namespace Dali
-{
-namespace Scene3D
-{
-namespace Loader
+namespace Dali::Scene3D::Loader
{
namespace RendererState
{
-/*
- * @brief Attempts to interpret a string for renderer states, which can be a combination of the following
+/**
+ * @brief Attempts to interpret a string for renderer states.
+ *
+ * Wwhich can be a combination of the following:
* (using '|' as a delimiter, if multiple specified):<br/>
* - one of Value, exc. for NONE or those with the _BITS, _SHIFT, _MASK or _ITEMS suffix;<br/>
* - DEPTH_FUNC:${one of Comparison::Type, exc. OMIT};<br/>
* - BLEND_(SRC_DST)_(RGB|ALPHA):${one of BlendFactor::Type, exc. OMIT};<br/>
* - BUFFER_MODE:${one of BufferMode::Type, exc. OMIT};
+ * @SINCE_2_0.7
* @param string The string to parse;
* @param length The length of the string; If left at 0, strlen() will be called, which of
* course is only suitable i the string is null-terminated.
DALI_SCENE3D_API Type Parse(const char* string, size_t length = 0, StringCallback onError = DefaultErrorCallback);
} // namespace RendererState
-} // namespace Loader
-} // namespace Scene3D
-} // namespace Dali
+} // namespace Dali::Scene3D::Loader
-#endif //DALI_SCENE3D_LOADERERER_INTERPRET_RENDERER_STATE_H
+#endif //DALI_SCENE3D_LOADERER_INTERPRET_RENDERER_STATE_H