/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
*/
-#include "dali-scene-loader/public-api/parse-renderer-state.h"
+#include "dali-scene3d/public-api/loader/parse-renderer-state.h"
#include <cstring>
#include "dali/devel-api/common/map-wrapper.h"
namespace Dali
{
-namespace SceneLoader
+namespace Scene3D
+{
+namespace Loader
{
namespace RendererState
{
}
std::map<std::string_view, Type> BLEND_FACTORS{
-#define DECL_BLEND_FACTOR(x) {#x, SceneLoader::BlendFactor::x}
+#define DECL_BLEND_FACTOR(x) {#x, Dali::Scene3D::Loader::BlendFactor::x}
DECL_BLEND_FACTOR(ZERO),
DECL_BLEND_FACTOR(ONE),
DECL_BLEND_FACTOR(SRC_COLOR),
}
} // namespace RendererState
-} // namespace SceneLoader
+} // namespace Loader
+} // namespace Scene3D
} // namespace Dali