SamplingMode::Type mSamplingMode;
TextureDefinition(const std::string& imageUri = "", SamplerFlags::Type samplerFlags = SamplerFlags::DEFAULT, ImageDimensions minImageDimensions = ImageDimensions(), SamplingMode::Type samplingMode = SamplingMode::BOX_THEN_LINEAR);
+ TextureDefinition(std::string&& imageUri, SamplerFlags::Type samplerFlags = SamplerFlags::DEFAULT, ImageDimensions minImageDimensions = ImageDimensions(), SamplingMode::Type samplingMode = SamplingMode::BOX_THEN_LINEAR);
};
/**
}
public: // DATA
- uint32_t mFlags = 0x0;
+ std::shared_ptr<RawData> mRawData;
+ uint32_t mFlags = 0x0;
Index mEnvironmentIdx = 0;
Vector4 mColor = Color::WHITE;