[dali_2.3.24] Merge branch 'devel/master'
[platform/core/uifw/dali-toolkit.git] / dali-scene3d / public-api / loader / material-definition.cpp
index eb83f23..b61005b 100644 (file)
@@ -35,7 +35,7 @@ namespace Scene3D
 {
 namespace Loader
 {
-const Matrix3 TextureDefinition::DEFAULT_TRANSFORM = Matrix3(1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f);
+const Matrix3 TextureDefinition::DEFAULT_TRANSFORM = Matrix3::IDENTITY;
 
 namespace
 {
@@ -97,7 +97,7 @@ Dali::PixelData LoadImageResource(const std::string& resourcePath,
   }
   else if(textureDefinition.mImageUri.find(EMBEDDED_DATA_PREFIX.data()) == 0 && textureDefinition.mImageUri.find(EMBEDDED_DATA_IMAGE_MEDIA_TYPE.data(), EMBEDDED_DATA_PREFIX.length()) == EMBEDDED_DATA_PREFIX.length())
   {
-    uint32_t position = textureDefinition.mImageUri.find(EMBEDDED_DATA_BASE64_ENCODING_TYPE.data(), EMBEDDED_DATA_PREFIX.length() + EMBEDDED_DATA_IMAGE_MEDIA_TYPE.length());
+    auto position = textureDefinition.mImageUri.find(EMBEDDED_DATA_BASE64_ENCODING_TYPE.data(), EMBEDDED_DATA_PREFIX.length() + EMBEDDED_DATA_IMAGE_MEDIA_TYPE.length());
     if(position != std::string::npos)
     {
       position += EMBEDDED_DATA_BASE64_ENCODING_TYPE.length();