return duration;
}
-float LoadBlendShapeKeyFrames(const std::string& path, const gt::Animation::Channel& channel, const std::string& nodeName, uint32_t& propertyIndex, std::vector<Dali::Scene3D::Loader::AnimatedProperty>& properties)
+float LoadBlendShapeKeyFrames(const std::string& path, const gt::Animation::Channel& channel, Index nodeIndex, uint32_t& propertyIndex, std::vector<Dali::Scene3D::Loader::AnimatedProperty>& properties)
{
const gltf2::Accessor& input = *channel.mSampler->mInput;
const gltf2::Accessor& output = *channel.mSampler->mOutput;
{
AnimatedProperty& animatedProperty = properties[propertyIndex++];
- animatedProperty.mNodeName = nodeName;
+ animatedProperty.mNodeIndex = nodeIndex;
snprintf(pWeightName, remainingSize, "%d]", weightIndex);
animatedProperty.mPropertyName = std::string(weightNameBuffer);
}
uint32_t numberOfProperties = 0u;
-
- for(const auto& channel : animation.mChannels)
- {
- numberOfProperties += channel.mSampler->mOutput->mCount;
- }
- animationDef.mProperties.resize(numberOfProperties);
-
- Index propertyIndex = 0u;
for(const auto& channel : animation.mChannels)
{
- std::string nodeName;
- if(!channel.mTarget.mNode->mName.empty())
+ if(channel.mTarget.mPath == gt::Animation::Channel::Target::WEIGHTS)
{
- nodeName = channel.mTarget.mNode->mName;
+ numberOfProperties += channel.mSampler->mOutput->mCount / channel.mSampler->mInput->mCount;
}
else
{
- Index index = context.mNodeIndices.GetRuntimeId(channel.mTarget.mNode.GetIndex());
- nodeName = context.mOutput.mScene.GetNode(index)->mName;
+ numberOfProperties++;
}
+ }
+ animationDef.mProperties.resize(numberOfProperties);
+ Index propertyIndex = 0u;
+ for(const auto& channel : animation.mChannels)
+ {
+ Index nodeIndex = context.mNodeIndices.GetRuntimeId(channel.mTarget.mNode.GetIndex());
float duration = 0.f;
switch(channel.mTarget.mPath)
{
AnimatedProperty& animatedProperty = animationDef.mProperties[propertyIndex];
- animatedProperty.mNodeName = nodeName;
+ animatedProperty.mNodeIndex = nodeIndex;
animatedProperty.mPropertyName = POSITION_PROPERTY;
animatedProperty.mKeyFrames = KeyFrames::New();
{
AnimatedProperty& animatedProperty = animationDef.mProperties[propertyIndex];
- animatedProperty.mNodeName = nodeName;
+ animatedProperty.mNodeIndex = nodeIndex;
animatedProperty.mPropertyName = ORIENTATION_PROPERTY;
animatedProperty.mKeyFrames = KeyFrames::New();
{
AnimatedProperty& animatedProperty = animationDef.mProperties[propertyIndex];
- animatedProperty.mNodeName = nodeName;
+ animatedProperty.mNodeIndex = nodeIndex;
animatedProperty.mPropertyName = SCALE_PROPERTY;
animatedProperty.mKeyFrames = KeyFrames::New();
}
case gt::Animation::Channel::Target::WEIGHTS:
{
- duration = LoadBlendShapeKeyFrames(context.mPath, channel, nodeName, propertyIndex, animationDef.mProperties);
+ duration = LoadBlendShapeKeyFrames(context.mPath, channel, nodeIndex, propertyIndex, animationDef.mProperties);
break;
}