-#ifndef DALI_SCENE_LOADER_CUSTOMIZATION_STATE_H_
-#define DALI_SCENE_LOADER_CUSTOMIZATION_STATE_H_
+#ifndef DALI_SCENE3D_LOADER_CUSTOMIZATION_STATE_H_
+#define DALI_SCENE3D_LOADER_CUSTOMIZATION_STATE_H_
/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
// INTERNAL INCLUDES
-#include "dali-scene-loader/public-api/api.h"
+#include "dali-scene3d/public-api/api.h"
// EXTERNAL INCLUDES
#include <memory>
namespace Dali
{
-namespace SceneLoader
+namespace Scene3D
+{
+namespace Loader
{
/**
* @brief Offers a description of an aspect of the scene that can be customized:
* the number of options, and the name of the nodes that are registered
* for the tag, whose children will be shown / hidden based on selection.
*/
-struct DALI_SCENE_LOADER_API Customization
+struct DALI_SCENE3D_API Customization
{
using Tag = std::string;
using OptionType = uint32_t;
/**
* @brief A mapping of customizations to tags.
*/
- struct DALI_SCENE_LOADER_API Map
+ struct DALI_SCENE3D_API Map
{
Map();
~Map();
/**
* @brief A mapping of choices - indices of children of customization nodes to use - to tags.
*/
- struct DALI_SCENE_LOADER_API Choices
+ struct DALI_SCENE3D_API Choices
{
Choices();
~Choices();
std::vector<std::string> nodes; // to apply option to.
};
-} // namespace SceneLoader
+} // namespace Loader
+} // namespace Scene3D
} // namespace Dali
-#endif //DALI_SCENE_LOADER_CUSTOMIZATION_STATE_H_
+#endif //DALI_SCENE3D_LOADER_CUSTOMIZATION_STATE_H_