*/
// FILE HEADER
-#include <dali-scene-loader/public-api/cube-map-loader.h>
+#include <dali-scene3d/public-api/loader/cube-map-loader.h>
// INTERNAL INCLUDES
-#include <dali-scene-loader/public-api/ktx-loader.h>
-#include <dali-scene-loader/public-api/cube-loader.h>
+#include <dali-scene3d/public-api/loader/cube-loader.h>
+#include <dali-scene3d/public-api/loader/ktx-loader.h>
// EXTERNAL INCLUDES
#include <filesystem>
{
namespace
{
-
const std::string_view KTX_EXTENSION = ".ktx";
-
}
-namespace SceneLoader
+namespace Scene3D
+{
+namespace Loader
{
-
bool LoadCubeMapData(const std::string& path, CubeData& cubedata)
{
std::filesystem::path modelPath(path);
std::string extension = modelPath.extension();
std::transform(extension.begin(), extension.end(), extension.begin(), ::tolower);
- return (extension == KTX_EXTENSION) ? SceneLoader::LoadKtxData(path, cubedata) : SceneLoader::LoadCubeData(path, cubedata);
+ return (extension == KTX_EXTENSION) ? Dali::Scene3D::Loader::LoadKtxData(path, cubedata) : Dali::Scene3D::Loader::LoadCubeData(path, cubedata);
}
-} // namespace SceneLoader
+} // namespace Loader
+} // namespace Scene3D
} // namespace Dali