* @SINCE_2_1.32
* @param[in] path The file path.
* @param[in] animationName Name of the motion capture animation
+ * @param[in] useRootTranslationOnly True to use only root translation with rotation animation.
* @param[in] scale The scale factor to set on the position property manually.
* @return AnimationDefinition that includes joint animation information.
*/
-DALI_SCENE3D_API AnimationDefinition LoadBvh(const std::string& path, const std::string& animationName, const Vector3& scale = Vector3::ONE);
+DALI_SCENE3D_API AnimationDefinition LoadBvh(const std::string& path, const std::string& animationName, bool useRootTranslationOnly, const Vector3& scale = Vector3::ONE);
/**
* @brief Loads motion capture data from bvh data stream.
* @param[in] rawBuffer The bvh buffer.
* @param[in] rawBufferLength The length of buffer.
* @param[in] animationName Name of the motion capture animation
+ * @param[in] useRootTranslationOnly True to use only root translation with rotation animation.
* @param[in] scale The scale factor to set on the position property manually.
* @return AnimationDefinition that includes joint animation information.
*/
-DALI_SCENE3D_API AnimationDefinition LoadBvhFromBuffer(const uint8_t* rawBuffer, int rawBufferLength, const std::string& animationName, const Vector3& scale = Vector3::ONE);
+DALI_SCENE3D_API AnimationDefinition LoadBvhFromBuffer(const uint8_t* rawBuffer, int rawBufferLength, const std::string& animationName, bool useRootTranslationOnly, const Vector3& scale = Vector3::ONE);
} // namespace Dali::Scene3D::Loader