*
*/
-// INTERNAL INCLUDES
-#include <dali-scene3d/public-api/api.h>
-
// EXTERNAL INCLUDES
+#include <dali/public-api/common/dali-vector.h>
+#include <dali/public-api/common/vector-wrapper.h>
#include <fstream>
#include <memory>
-#include <vector>
-#include <dali/public-api/common/dali-vector.h>
-namespace Dali
-{
-namespace Scene3D
-{
-namespace Loader
+// INTERNAL INCLUDES
+#include <dali-scene3d/public-api/api.h>
+
+namespace Dali::Scene3D::Loader
{
/**
* @brief Defines a buffer that is loaded from input uri.
~BufferDefinition();
- BufferDefinition(const BufferDefinition& other) = default;
+ BufferDefinition(const BufferDefinition& other) = default;
BufferDefinition& operator=(const BufferDefinition& other) = default;
BufferDefinition(BufferDefinition&& other);
bool mIsEmbedded{false};
};
-} // namespace Loader
-} // namespace Scene3D
-} // namespace Dali
+} // namespace Dali::Scene3D::Loader
#endif // DALI_SCENE3D_LOADER_BUFFER_DEFINITION_H