Make sure to register blendshape weight properties for all the nodes with blendshapes
[platform/core/uifw/dali-toolkit.git] / dali-scene-loader / public-api / scene-definition.cpp
index 9da16fc..ff8bdfa 100644 (file)
@@ -1097,11 +1097,6 @@ bool SceneDefinition::ConfigureBlendshapeShaders(const ResourceBundle&
     ++i;
   } while(true);
 
-  requests.erase(std::remove_if(requests.begin(), requests.end(), [](const BlendshapeShaderConfigurationRequest& bscr) {
-                   return !bscr.mShader;
-                 }),
-                 requests.end());
-
   // Configure the rest.
   bool ok = true;