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Make sure to register blendshape weight properties for all the nodes with blendshapes
[platform/core/uifw/dali-toolkit.git]
/
dali-scene-loader
/
public-api
/
scene-definition.cpp
diff --git
a/dali-scene-loader/public-api/scene-definition.cpp
b/dali-scene-loader/public-api/scene-definition.cpp
index
9da16fc
..
ff8bdfa
100644
(file)
--- a/
dali-scene-loader/public-api/scene-definition.cpp
+++ b/
dali-scene-loader/public-api/scene-definition.cpp
@@
-1097,11
+1097,6
@@
bool SceneDefinition::ConfigureBlendshapeShaders(const ResourceBundle&
++i;
} while(true);
- requests.erase(std::remove_if(requests.begin(), requests.end(), [](const BlendshapeShaderConfigurationRequest& bscr) {
- return !bscr.mShader;
- }),
- requests.end());
-
// Configure the rest.
bool ok = true;