materialDef.mFlags |= semantic;
}
+ if(ReadString(node.GetChild("occlusionMap"), texturePath))
+ {
+ ToUnixFileSeparators(texturePath);
+ const auto semantic = MaterialDefinition::OCCLUSION;
+ materialDef.mTextureStages.push_back({semantic, TextureDefinition{std::move(texturePath)}});
+ materialDef.mFlags |= semantic;
+ }
+
if(ReadColorCodeOrColor(&node, materialDef.mColor, convertColorCode) &&
materialDef.mColor.a < 1.0f)
{
auto& extras = nodeDef.mExtras;
extras.reserve(eExtras->Size());
- NodeDefinition::Extra e;
for(auto i0 = eExtras->CBegin(), i1 = eExtras->CEnd(); i0 != i1; ++i0)
{
+ NodeDefinition::Extra e;
+
auto eExtra = *i0;
e.mKey = eExtra.first;
if(e.mKey.empty())