return endAction;
}
-AnimationDefinition::AnimationDefinition()
-{}
+AnimationDefinition::AnimationDefinition() = default;
AnimationDefinition::AnimationDefinition(AnimationDefinition&& other)
-: mName(std::move(other.mName)),
+: mName(std::move(other.mName)),
mDuration(other.mDuration),
mLoopCount(other.mLoopCount),
mDisconnectAction(other.mDisconnectAction),