static const std::string SCROLL_POSITION_MAX_PROPERTY_NAME; ///< Property, name "scroll-position-max", type VECTOR3
static const std::string SCROLL_DIRECTION_PROPERTY_NAME; ///< Property, name "scroll-direction", type VECTOR2
- //Signal Names
+ /// @name Properties
+ /** @{ */
+ static const Property::Index PROPERTY_OVERSHOOT_EFFECT_COLOR; ///< Property, name "overshoot-effect-color", @see SetOvershootEffectColor(), type VECTOR4
+ /** @} */
+
+ /// @name Signals
+ /** @{ */
static const char* const SIGNAL_SCROLL_STARTED; ///< "scroll-started";
static const char* const SIGNAL_SCROLL_COMPLETED; ///< "scroll-completed";
static const char* const SIGNAL_SCROLL_UPDATED; ///< "scroll-updated";
static const char* const SIGNAL_SCROLL_CLAMPED; ///< "scroll-clamped";
+ /** @} */
public:
*/
void DisableScrollComponent(Scrollable::ScrollComponentType type);
+ /**
+ * @brief Set the color of the overshoot effect.
+ *
+ * @param[in] color The color of the overshoot effect.
+ */
+ void SetOvershootEffectColor( const Vector4& color );
+
+ /**
+ * @brief Get the color of the overshoot effect.
+ * @return The color of the overshoot effect.
+ */
+ Vector4 GetOvershootEffectColor() const;
+
public: // Not intended for application developers
/**