#ifndef __DALI_TOOLKIT_SCROLL_VIEW_CUBE_EFFECT_H__
#define __DALI_TOOLKIT_SCROLL_VIEW_CUBE_EFFECT_H__
-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
/**
- * @addtogroup CAPI_DALI_FRAMEWORK
+ * @addtogroup CAPI_DALI_TOOLKIT_SCROLL_VIEW_MODULE
* @{
*/
}
/**
- * ScrollView Cube-Effect.
+ * @brief This effect causes Actors to appear to rotate around a 3D cube.
*
- * This effect causes Actors to appear to rotate around a 3D cube.
* It should be used on the following Actor hierarchy:
*
* ScrollView
public:
/**
- * Create an initialized ScrollViewCubeEffect.
+ * @brief Create an initialized ScrollViewCubeEffect.
+ *
* @return A handle to a newly allocated Dali resource.
*/
static ScrollViewCubeEffect New();
/**
- * Create an uninitialized ScrollViewCubeEffect; this can be initialized with ScrollViewCubeEffect::New()
+ * @brief Create an uninitialized ScrollViewCubeEffect; this can be initialized with ScrollViewCubeEffect::New().
+ *
* Calling member functions with an uninitialized Toolkit::ScrollViewCubeEffect is not allowed.
*/
ScrollViewCubeEffect();
/**
- * Downcast an Object handle to ScrollViewCubeEffect. If handle points to a ScrollViewCubeEffect the
- * downcast produces valid handle. If not the returned handle is left uninitialized.
+ * @brief Downcast an Object handle to ScrollViewCubeEffect.
+ *
+ * If handle points to a ScrollViewCubeEffect the downcast produces
+ * valid handle. If not the returned handle is left uninitialized.
+ *
* @param[in] handle Handle to an object
* @return handle to a ScrollViewCubeEffect or an uninitialized handle
*/
static ScrollViewCubeEffect DownCast( BaseHandle handle );
/**
- * Manually apply effect to an Actor.
+ * @brief Manually apply effect to an Actor.
+ *
* @param[in] child The child Actor to be affected by this effect.
* @param[in] anchor The anchor point that the child actor should
* rotate around when scrolling
const Vector2& positionSwing);
/**
- * Manually apply effect to an Actor.
+ * @brief Manually apply effect to an Actor.
+ *
* @param[in] child The child Actor to be affected by this effect.
* @param[in] parentPage The parent page Actor to be used by this effect.
* @param[in] anchor The anchor point that the child actor should
protected:
/**
- * This constructor is used by Dali New() methods.
+ * @brief This constructor is used by Dali New() methods.
+ *
* @param [in] impl A pointer to a newly allocated Dali resource
*/
ScrollViewCubeEffect(Internal::ScrollViewCubeEffect *impl);