*/
static bool DoAction(BaseObject* object, const std::string& actionName, const std::vector<Property::Value>& attributes);
-public:
-
- /**
- * @copydoc Dali::Toolkit::Control::KeyEventSignal()
- */
- Toolkit::Control::KeyEventSignalV2& KeyEventSignal();
-
-protected:
-
- // Construction
-
- /**
- * @brief Second phase initialization.
- */
- void Initialize();
-
- // Gesture Detection
-
- /**
- * @brief Allows deriving classes to enable any of the gesture detectors that are available.
- *
- * Gesture detection can be enabled one at a time or in bitwise format as shown:
- * @code
- * EnableGestureDetection(Gesture::Type(Gesture::Pinch | Gesture::Tap | Gesture::Pan));
- * @endcode
- * @param[in] type The gesture type(s) to enable.
- */
- void EnableGestureDetection(Gesture::Type type);
-
- /**
- * @brief Allows deriving classes to disable any of the gesture detectors.
- *
- * Like EnableGestureDetection, this can also be called using bitwise or.
- * @param[in] type The gesture type(s) to disable.
- * @see EnableGetureDetection
- */
- void DisableGestureDetection(Gesture::Type type);
-
/**
* @brief If deriving classes wish to fine tune pinch gesture
* detection then they can access the gesture detector through this
*/
LongPressGestureDetector GetLongPressGestureDetector() const;
+public:
+
+ /**
+ * @copydoc Dali::Toolkit::Control::KeyEventSignal()
+ */
+ Toolkit::Control::KeyEventSignalV2& KeyEventSignal();
+
+protected:
+
+ // Construction
+
+ /**
+ * @brief Second phase initialization.
+ */
+ void Initialize();
+
+ // Gesture Detection
+
+ /**
+ * @brief Allows deriving classes to enable any of the gesture detectors that are available.
+ *
+ * Gesture detection can be enabled one at a time or in bitwise format as shown:
+ * @code
+ * EnableGestureDetection(Gesture::Type(Gesture::Pinch | Gesture::Tap | Gesture::Pan));
+ * @endcode
+ * @param[in] type The gesture type(s) to enable.
+ */
+ void EnableGestureDetection(Gesture::Type type);
+
+ /**
+ * @brief Allows deriving classes to disable any of the gesture detectors.
+ *
+ * Like EnableGestureDetection, this can also be called using bitwise or.
+ * @param[in] type The gesture type(s) to disable.
+ * @see EnableGetureDetection
+ */
+ void DisableGestureDetection(Gesture::Type type);
+
private: // For derived classes to override
/**