Change dali-scene-loader to dali-scene3d
[platform/core/uifw/dali-toolkit.git] / build / tizen / dali-scene3d / CMakeLists.txt
similarity index 82%
rename from build/tizen/dali-scene-loader/CMakeLists.txt
rename to build/tizen/dali-scene3d/CMakeLists.txt
index f900b5a..08e646e 100644 (file)
@@ -1,5 +1,5 @@
 CMAKE_MINIMUM_REQUIRED(VERSION 3.8.2)
-set(name "dali2-scene-loader")
+set(name "dali2-scene3d")
 
 project(${name} CXX)
 
@@ -8,13 +8,13 @@ set(${name}_VERSION_MINOR 0)
 set(${name}_VERSION_PATCH 0)
 set(${name}_VERSION ${${name}_VERSION_MAJOR}.${${name}_VERSION_MINOR}.${${name}_VERSION_PATCH} )
 
-SET(DALI_SCENE_LOADER_VERSION ${${name}_VERSION} )
+SET(DALI_SCENE3D_VERSION ${${name}_VERSION} )
 
 if(CMAKE_BUILD_TYPE MATCHES Debug)
        add_definitions("-DDEBUG_ENABLED")
 endif()
 
-ADD_DEFINITIONS( "-DBUILDING_DALI_SCENE_LOADER" )
+ADD_DEFINITIONS( "-DBUILDING_DALI_SCENE3D" )
 
 foreach(flag ${PKGS_CFLAGS})
        set(extra_flags "${extra_flags} ${flag}")
@@ -34,7 +34,7 @@ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${extra_flags}")
 set(prefix ${CMAKE_INSTALL_PREFIX})
 
 set(repo_root_dir "${CMAKE_CURRENT_LIST_DIR}/../../../")
-set(scene_loader_dir "${repo_root_dir}/dali-scene-loader")
+set(scene3d_dir "${repo_root_dir}/dali-scene3d")
 
 option(ENABLE_PKG_CONFIGURE "Use pkgconfig" ON)
 option(ENABLE_COVERAGE "Coverage" OFF)
@@ -66,13 +66,13 @@ if (ENABLE_PKG_CONFIGURE)
        set(EXEC_PREFIX ${CMAKE_INSTALL_PREFIX})
        set(DEV_INCLUDE_PATH ${INCLUDE_DIR})
 
-       set(core_pkg_cfg_file dali2-scene-loader.pc)
+       set(core_pkg_cfg_file dali2-scene3d.pc)
        configure_file(${CMAKE_CURRENT_LIST_DIR}/${core_pkg_cfg_file}.in ${core_pkg_cfg_file} @ONLY)
 endif()
 
-set(scene_loader_src_files "")
-include("${scene_loader_dir}/internal/file.list")
-include("${scene_loader_dir}/public-api/file.list")
+set(scene3d_src_files "")
+include("${scene3d_dir}/internal/file.list")
+include("${scene3d_dir}/public-api/file.list")
 
 set(prefix_include_dir "${prefix}/include")
 include_directories(${repo_root_dir}
@@ -80,10 +80,10 @@ include_directories(${repo_root_dir}
 )
 
 # Generate source files for shaders
-SET(SHADER_SOURCE_DIR "${scene_loader_dir}/internal/graphics/shaders/")
-SET(SHADER_GENERATED_DIR "${scene_loader_dir}/internal/graphics/generated")
+SET(SHADER_SOURCE_DIR "${scene3d_dir}/internal/graphics/shaders/")
+SET(SHADER_GENERATED_DIR "${scene3d_dir}/internal/graphics/generated")
 
-SET(GENERATED_SHADER_DIR ${scene_loader_dir}/internal/graphics/)
+SET(GENERATED_SHADER_DIR ${scene3d_dir}/internal/graphics/)
 SET_PROPERTY(DIRECTORY PROPERTY ADDITIONAL_MAKE_CLEAN_FILES
              "${GENERATED_SHADER_DIR}/generated/"
              "${GENERATED_SHADER_DIR}/builtin-shader-extern-gen.h")
@@ -104,9 +104,9 @@ ADD_CUSTOM_COMMAND(OUTPUT ${BUILT_IN_SHADER_GEN_CPP}
                    DEPENDS ${SHADER_GENERATOR_BINARY}
                    COMMAND ${SHADER_GENERATOR_BINARY} ${SHADER_SOURCE_DIR} ${SHADER_GENERATED_DIR})
 
-SET( scene_loader_src_files ${scene_loader_src_files} ${BUILT_IN_SHADER_GEN_CPP} )
+SET( scene3d_src_files ${scene3d_src_files} ${BUILT_IN_SHADER_GEN_CPP} )
 
-add_library(${name} SHARED ${scene_loader_src_files})
+add_library(${name} SHARED ${scene3d_src_files})
 
 target_link_libraries(${name} ${DALICORE_LDFLAGS} ${DALIADAPTOR_LDFLAGS}
        dali2-toolkit
@@ -119,7 +119,7 @@ endif()
 IF( INSTALL_CMAKE_MODULES )
        SET_TARGET_PROPERTIES( ${name}
                PROPERTIES
-               VERSION ${DALI_SCENE_LOADER_VERSION}
+               VERSION ${DALI_SCENE3D_VERSION}
                SOVERSION ${${name}_VERSION_MAJOR}
                CLEAN_DIRECT_OUPUT 1
        )
@@ -160,9 +160,9 @@ ELSE()
        INSTALL( TARGETS ${name} DESTINATION ${LIB_DIR} )
 ENDIF()
 
-file(GLOB scene_loader_include_files ${scene_loader_public_api_dir})
-install(DIRECTORY ${scene_loader_include_files}
-       DESTINATION "${prefix_include_dir}/dali-scene-loader"
+file(GLOB scene3d_include_files ${scene3d_public_api_dir})
+install(DIRECTORY ${scene3d_include_files}
+       DESTINATION "${prefix_include_dir}/dali-scene3d"
        FILES_MATCHING PATTERN "*.h"
 )