+ /**
+ * @brief Set the speed of overshoot animation in pixels per second.
+ * When the speed is not greater than 0, the overshoot is set instantly with no animation.
+ * @param[in] pixelsPerSecond The speed of the overshoot animation.
+ */
+ void SetOvershootAnimationSpeed( float pixelsPerSecond );
+
+ /**
+ * @brief Get the speed of overshoot animation in pixels per second.
+ * @return The speed of the overshoot animation.
+ */
+ float GetOvershootAnimationSpeed() const;
+