+ /**
+ * @brief Get the drop off values that affect the amount of swing angle that is applied to an actor.
+ *
+ * @param[out] dropOff The current drop-off amount.
+ * @param[out] distance The current distance to apply drop-off in pixels.
+ * @param[out] function The current alpha function used to affect how the drop iff is applied over the distance.
+ */
+ void GetSwingDropOff( Vector2& dropOff, Vector2& distance, AlphaFunction& function ) const;
+