return current + scrollPositionProperty.GetVector3();
}
-Vector3 MoveScaledActorConstraint(const Vector3& current,
- const PropertyInput& scrollPositionProperty,
- const PropertyInput& scrollScaleProperty)
-{
- return scrollScaleProperty.GetVector3() * (current + scrollPositionProperty.GetVector3());
-}
-
-Vector3 ScaleActorConstraint(const Vector3& current,
- const PropertyInput& scrollScaleProperty)
-{
- return current * scrollScaleProperty.GetVector3();
-}
-
Vector3 WrapActorConstraint(const Vector3& current,
const PropertyInput& actorScaleProperty,
const PropertyInput& actorAnchorPointProperty,