POPUP_SHOW, ///< Shown (visible in default size)
};
- typedef SignalV2< void () > TouchedOutsideSignalV2; ///< Touched outside signal type.
- typedef SignalV2< void () > HiddenSignalV2; ///< Hidden signal type.
+ typedef Signal< void () > TouchedOutsideSignalType; ///< Touched outside signal type.
+ typedef Signal< void () > HiddenSignalType; ///< Hidden signal type.
/**
* @brief Signal emitted when user has touched outside of the Dialog.
*/
- TouchedOutsideSignalV2& OutsideTouchedSignal();
+ TouchedOutsideSignalType& OutsideTouchedSignal();
/**
* @brief Signal emitted when popup has been hidden.
*/
- HiddenSignalV2& HiddenSignal();
+ HiddenSignalType& HiddenSignal();
public: