// Typedefs
/// @brief Key Event signal type;
- typedef SignalV2<bool ( Control, const KeyEvent& ) > KeyEventSignalV2;
+ typedef Signal<bool ( Control, const KeyEvent& ) > KeyEventSignalType;
public: // Creation & Destruction
* @pre The Control has been initialized.
* @return The signal to connect to.
*/
- KeyEventSignalV2& KeyEventSignal();
+ KeyEventSignalType& KeyEventSignal();
public: // Intended for control developers