{
const char* const Control::ACTION_CONTROL_ACTIVATED = "control-activated";
+
const char* const Control::SIGNAL_KEY_EVENT = "key-event";
+const char* const Control::SIGNAL_TAPPED = "tapped";
+const char* const Control::SIGNAL_PANNED = "panned";
+const char* const Control::SIGNAL_PINCHED = "pinched";
+const char* const Control::SIGNAL_LONG_PRESSED = "long-pressed";
Control Control::New()
{
- // Use TypeRegistry to create instance of control so that the type-info matches Control rather than ControlImpl
- TypeInfo typeInfo = TypeRegistry::Get().GetTypeInfo( typeid(Control) );
- DALI_ASSERT_ALWAYS( typeInfo && "TypeRegistry returning Invalid TypeInfo" );
-
- BaseHandle handle = typeInfo.CreateInstance();
- DALI_ASSERT_ALWAYS( handle && "Unable to Create Control" );
-
- Control control = DownCast( handle );
- DALI_ASSERT_ALWAYS( handle && "TypeRegistry did not create a Control" );
-
- return control;
+ return Internal::Control::New();
}
Control::Control()
}
Control::Control(const Control& uiControl)
-: CustomActor( uiControl ? static_cast<const ControlImpl&>( uiControl.GetImplementation() ).GetOwner() : NULL)
+: CustomActor( uiControl ? static_cast< const Internal::Control& >( uiControl.GetImplementation() ).GetOwner() : NULL)
{
}
Control Control::DownCast( BaseHandle handle )
{
- return DownCast<Control, ControlImpl>(handle);
+ return DownCast< Control, Internal::Control >(handle);
}
-ControlImpl& Control::GetImplementation()
+Internal::Control& Control::GetImplementation()
{
- return static_cast<ControlImpl&>(CustomActor::GetImplementation());
+ return static_cast<Internal::Control&>(CustomActor::GetImplementation());
}
-const ControlImpl& Control::GetImplementation() const
+const Internal::Control& Control::GetImplementation() const
{
- return static_cast<const ControlImpl&>(CustomActor::GetImplementation());
+ return static_cast<const Internal::Control&>(CustomActor::GetImplementation());
}
void Control::SetSizePolicy( SizePolicy widthPolicy, SizePolicy heightPolicy )
return GetImplementation().KeyEventSignal();
}
-/**
- * @copydoc ConnectionTrackerInterface::SignalConnected
- */
-void Control::SignalConnected( SlotObserver* slotObserver, CallbackBase* callback )
-{
- GetImplementation().SignalConnected(slotObserver, callback );
-}
-
-/**
- * @copydoc ConnectionTrackerInterface::SignalDisconnected
- */
-void Control::SignalDisconnected( SlotObserver* slotObserver, CallbackBase* callback )
-{
- GetImplementation().SignalDisconnected(slotObserver, callback );
-}
-
-/**
- * @copydoc ConnectionTrackerInterface::GetConnectionCount
- */
-std::size_t Control::GetConnectionCount() const
-{
- return GetImplementation().GetConnectionCount( );
-}
-
-
-Control::Control(ControlImpl& implementation)
+Control::Control(Internal::Control& implementation)
: CustomActor(implementation)
{
}
Control::Control(Dali::Internal::CustomActor* internal)
: CustomActor(internal)
{
- VerifyCustomActorPointer<ControlImpl>(internal);
+ VerifyCustomActorPointer<Internal::Control>(internal);
}
} // namespace Toolkit