* By default a CheckBoxButton emits a Button::ClickedSignal() signal when the button changes its state to checked or unchecked.
*
* The button's appearance could be modified by setting images or actors with CheckBoxButton::SetBackgroundImage,
- * CheckBoxButton::SetCheckedImage, CheckBoxButton::SetDimmedBackgroundImage and CheckBoxButton::SetDimmedCheckedImage.
+ * CheckBoxButton::SetCheckedImage, CheckBoxButton::SetDisabledBackgroundImage and CheckBoxButton::SetDisabledCheckedImage.
*
- * When the button is not dimmed, if it's not checked it only shows the \e background image. The \e checked image is shown over the
+ * When the button is not disabled, if it's not checked it only shows the \e background image. The \e checked image is shown over the
* \e background image when the box is checked (\e background image is not replaced by \e checked image).
*
- * When the button is dimmed, \e background image and \e checked image are replaced by \e dimmed images.
+ * When the button is disabled, \e background image and \e checked image are replaced by \e disabled images.
*
* CheckBoxButton doesn't have a text. However, a Dali::Toolkit::TableView with a Dali::TextActor or a Dali::Toolkit::TextView
* and a CheckBoxButton could be used instead.
//Action Names
static const char* const ACTION_CHECK_BOX_BUTTON_CLICK;
- // Properties
- static const std::string USE_FADE_ANIMATION_PROPERTY_NAME;
- static const std::string USE_CHECK_ANIMATION_PROPERTY_NAME;
-
public:
/**
/**
* Sets the button as checked or unchecked.
*
- * Emits a Button::ClickedSignal() signal if the checkbox is not dimmed and the new state,
+ * Emits a Button::ClickedSignal() signal if the checkbox is not disabled and the new state,
* given in the \e checked param, is different than the previous one.
*
* @param[in] checked state.
Actor GetCheckedImage() const;
/**
- * Sets the dimmed background image.
+ * Sets the disabled background image.
*
- * @param[in] image The dimmed background image.
+ * @param[in] image The disabled background image.
*/
- void SetDimmedBackgroundImage( Image image );
+ void SetDisabledBackgroundImage( Image image );
/**
- * @copydoc SetDimmedBackgroundImage( Image image )
+ * @copydoc SetDisabledBackgroundImage( Image image )
*/
- void SetDimmedBackgroundImage( Actor image );
+ void SetDisabledBackgroundImage( Actor image );
/**
- * Gets the dimmed background image.
- * @return An actor with the dimmed background image.
+ * Gets the disabled background image.
+ * @return An actor with the disabled background image.
*/
- Actor GetDimmedBackgroundImage() const;
+ Actor GetDisabledBackgroundImage() const;
/**
- * Sets the dimmed checked image.
+ * Sets the disabled checked image.
*
- * @param[in] image The dimmed checked image.
+ * @param[in] image The disabled checked image.
*/
- void SetDimmedCheckedImage( Image image );
+ void SetDisabledCheckedImage( Image image );
/**
- * @copydoc SetDimmedCheckedImage( Image image )
+ * @copydoc SetDisabledCheckedImage( Image image )
*/
- void SetDimmedCheckedImage( Actor image );
+ void SetDisabledCheckedImage( Actor image );
/**
- * Gets the dimmed checked image.
- * @return An actor with the dimmed checked image.
+ * Gets the disabled checked image.
+ * @return An actor with the disabled checked image.
*/
- Actor GetDimmedCheckedImage() const;
+ Actor GetDisabledCheckedImage() const;
public: // Not intended for application developers