return GetImpl(*this).Create( templateName, map );
}
-void Builder::ApplyStyle( const std::string& styleName, Handle& handle )
+bool Builder::ApplyStyle( const std::string& styleName, Handle& handle )
{
- GetImpl(*this).ApplyStyle( styleName, handle );
+ return GetImpl(*this).ApplyStyle( styleName, handle );
}
void Builder::AddActors( Actor toActor )