ChooseFontFamilyName( character, *textStyle );
}
- // Checks whether the charcter is right to left.
- const Character::CharacterDirection direction = character.GetCharacterDirection();
- characterLayoutInfo.mIsRightToLeft = ( ( direction == Character::RightToLeft ) ||
- ( direction == Character::RightToLeftWeak ) );
-
// Gets the metrics of the font.
const Font font = Font::New( FontParameters( textStyle->GetFontName(), textStyle->GetFontStyle(), textStyle->GetFontPointSize() ) );
const Font::Metrics metrics = font.GetMetrics( character );