mOffscreenImageActor.SetAnchorPoint( ParentOrigin::CENTER );
mOffscreenImageActor.SetParentOrigin( ParentOrigin::CENTER );
+ mOffscreenImageActor.SetBlendFunc( BlendingFactor::ONE, BlendingFactor::ONE_MINUS_SRC_ALPHA,
+ BlendingFactor::ONE, BlendingFactor::ONE );
Actor self = Self();
self.Add( mOffscreenRootActor );
self.Add( mOffscreenImageActor );
- mOffscreenImageActor.SetScale(Vector3(1.f, -1.f, 1.f));
+ mOffscreenImageActor.SetScale( Vector3( 1.f, -1.f, 1.f ) );
}
else
{