static const char* const SIGNAL_SHOW_FINISHED;
// Popup Button Pressed
- typedef SignalV2< bool( Toolkit::Button ) > PressedSignalV2;
+ typedef Signal< bool( Toolkit::Button ) > PressedSignalType;
// Popup Hide Finished
- typedef SignalV2< void( TextInputPopup& ) > HideFinishedSignalV2;
+ typedef Signal< void( TextInputPopup& ) > HideFinishedSignalType;
// Popup Show Finished
- typedef SignalV2< void( TextInputPopup& ) > ShowFinishedSignalV2;
+ typedef Signal< void( TextInputPopup& ) > ShowFinishedSignalType;
/**
* Signal emitted when the button is touched.
*/
- PressedSignalV2& PressedSignal();
+ PressedSignalType& PressedSignal();
/**
* Signal emitted when popup is completely hidden
* @note Only occurs after a Show() call with animation enabled.
*/
- HideFinishedSignalV2& HideFinishedSignal();
+ HideFinishedSignalType& HideFinishedSignal();
/**
* Signal emitted when popup is completely shown
* @note Only occurs after a Hide() call with animation enabled.
*/
- ShowFinishedSignalV2& ShowFinishedSignal();
+ ShowFinishedSignalType& ShowFinishedSignal();
public:
std::size_t mPasteOptionPriority; // Position of Paste button
std::size_t mClipboardOptionPriority; // Position of Clipboard button
- PressedSignalV2 mPressedSignal; ///< Signal emitted when a button within the popup is pressed.
- HideFinishedSignalV2 mHideFinishedSignal; ///< Signal emitted when popup is completely hidden
- ShowFinishedSignalV2 mShowFinishedSignal; ///< Signal emitted when popup is completely shown
+ PressedSignalType mPressedSignal; ///< Signal emitted when a button within the popup is pressed.
+ HideFinishedSignalType mHideFinishedSignal; ///< Signal emitted when popup is completely hidden
+ ShowFinishedSignalType mShowFinishedSignal; ///< Signal emitted when popup is completely shown
};